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Help with a new spell -- MY PLAYERS OUT!
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<blockquote data-quote="Lawmage" data-source="post: 1736305" data-attributes="member: 23434"><p>Humm, a lot depends on what you want to rust and on the circumstances I suppose....</p><p></p><p>RG starts at 4th level...</p><p>Increase range from touch through short to medium....I would call that plus 2 levels, even three. The increased range is one thing, similar to the enlarge spell feat but the transition from touch spell to a ranged spell is a bigger deal by far. Still, lets call it plus 2.</p><p></p><p>Area effect increased from touched item to a 20 ft burst. That too is a much bigger increase than merely going from say a 5 ft burst to the 20 ft burst. What you are doing is increasing the power and the usefulness of the spell considerably. Again, it is similar to the enlarge spell feat but I would still call it plus 2 levels.</p><p></p><p>So, we are up to 8th, or even 9th, level for the new spell. </p><p></p><p>You mentioned that it was only going to effect a single, rare metal. Well, rusting grasp only effects Iron or iron alloys...Of course, iron in a mainstay and very common so the spell has lots of utility. You neglected to mention the metal in question and more importantly what it is used for...If it is a major component in armor or weapons or what not then the utility of the spell remains intact. As such, I would not allow any level reduction for the narrow focus. If the metal is truly rare and used only in specialized functions and the spell's utility is thereby decreased, I might see reducing the new spell's level to 7th.</p><p></p><p>Another thing to consider is the duration. RG as written has a duration of one round per level. It can be used to touch one object per round and effects up to a three foot radius volume of material. Essentially, the spell can effect one weapon or one suit of armor or one door per level.</p><p></p><p>If you dropped the duration of the new spell to instantaneous and limited the targets along the lines of: <em>The spell effects one item fashioned from alloy X per caster level. All such items must be located within a 20 ft burst. Alternatively, the spell can target a single large item not to exceed five foot cube per caster level.</em> With that in place, I might reduce the level to 6th.</p><p></p><p>As for components, you might make it something that is not terribly expensive but rather hard to get. Perhaps a piece of this rare metal that has been corroded by something, maybe naturally or even by some sort of monstrous attack. I am not sure I would impose an XP penalty for this spell though.</p><p></p><p>Lastly, is this spell going to be for a Druid or is it going to be available to other caster types?</p></blockquote><p></p>
[QUOTE="Lawmage, post: 1736305, member: 23434"] Humm, a lot depends on what you want to rust and on the circumstances I suppose.... RG starts at 4th level... Increase range from touch through short to medium....I would call that plus 2 levels, even three. The increased range is one thing, similar to the enlarge spell feat but the transition from touch spell to a ranged spell is a bigger deal by far. Still, lets call it plus 2. Area effect increased from touched item to a 20 ft burst. That too is a much bigger increase than merely going from say a 5 ft burst to the 20 ft burst. What you are doing is increasing the power and the usefulness of the spell considerably. Again, it is similar to the enlarge spell feat but I would still call it plus 2 levels. So, we are up to 8th, or even 9th, level for the new spell. You mentioned that it was only going to effect a single, rare metal. Well, rusting grasp only effects Iron or iron alloys...Of course, iron in a mainstay and very common so the spell has lots of utility. You neglected to mention the metal in question and more importantly what it is used for...If it is a major component in armor or weapons or what not then the utility of the spell remains intact. As such, I would not allow any level reduction for the narrow focus. If the metal is truly rare and used only in specialized functions and the spell's utility is thereby decreased, I might see reducing the new spell's level to 7th. Another thing to consider is the duration. RG as written has a duration of one round per level. It can be used to touch one object per round and effects up to a three foot radius volume of material. Essentially, the spell can effect one weapon or one suit of armor or one door per level. If you dropped the duration of the new spell to instantaneous and limited the targets along the lines of: [i]The spell effects one item fashioned from alloy X per caster level. All such items must be located within a 20 ft burst. Alternatively, the spell can target a single large item not to exceed five foot cube per caster level.[/i] With that in place, I might reduce the level to 6th. As for components, you might make it something that is not terribly expensive but rather hard to get. Perhaps a piece of this rare metal that has been corroded by something, maybe naturally or even by some sort of monstrous attack. I am not sure I would impose an XP penalty for this spell though. Lastly, is this spell going to be for a Druid or is it going to be available to other caster types? [/QUOTE]
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