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<blockquote data-quote="Sunseeker" data-source="post: 6773598"><p>Typically, I don't covert monsters into races, it just doesn't come out quite right IME. I usually just stack class abilities right on top of the monster, using the monster's CR as a rough LA. </p><p></p><p>Some thoughts on what you've done though: I wouldn't allow a creature without hands to wield a weapon at all unless it was specially designed for them costing some amount more of course. Otherwise it seems reasonable.</p><p></p><p>Technically, armor can be made to fit any size, but even as a Wizard he wouldn't want to wear heavy armor and it's not really that difficult to fashion clothes for dolls. I'd just say that anything aside from "basic clothing" costs more since it's special. I doubt he'll wear anything besides basic clothes anyway. As far as speed goes, since there's no limitations on maneuvering distances in 5E and the natural ability to "fly" allows one to fly in place (previous editions required a "hover" ability), if his fly speed is better than his land speed, there's really no incentive for him to walk at all, I guess unless its windy....and someone might want to tie a rope on to him at that point anyway.</p><p></p><p>Invisibility is a good makeup for the 1d4 HD and the generally low HP pool. A good AOE will take him out either way. Plus, invisibility only grants disadvantage to attackers, so it's not <em>huge</em>. Throw something that can see invisible once in a while at him.</p><p></p><p>There's no real good conversion ratio for monsters into PCs, and if it were my game I'd tell the player I reserve the right to adjust your character on the fly.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6773598"] Typically, I don't covert monsters into races, it just doesn't come out quite right IME. I usually just stack class abilities right on top of the monster, using the monster's CR as a rough LA. Some thoughts on what you've done though: I wouldn't allow a creature without hands to wield a weapon at all unless it was specially designed for them costing some amount more of course. Otherwise it seems reasonable. Technically, armor can be made to fit any size, but even as a Wizard he wouldn't want to wear heavy armor and it's not really that difficult to fashion clothes for dolls. I'd just say that anything aside from "basic clothing" costs more since it's special. I doubt he'll wear anything besides basic clothes anyway. As far as speed goes, since there's no limitations on maneuvering distances in 5E and the natural ability to "fly" allows one to fly in place (previous editions required a "hover" ability), if his fly speed is better than his land speed, there's really no incentive for him to walk at all, I guess unless its windy....and someone might want to tie a rope on to him at that point anyway. Invisibility is a good makeup for the 1d4 HD and the generally low HP pool. A good AOE will take him out either way. Plus, invisibility only grants disadvantage to attackers, so it's not [I]huge[/I]. Throw something that can see invisible once in a while at him. There's no real good conversion ratio for monsters into PCs, and if it were my game I'd tell the player I reserve the right to adjust your character on the fly. [/QUOTE]
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