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<blockquote data-quote="Omegium" data-source="post: 125971" data-attributes="member: 62"><p>human 5 Necromancer/ 2 red wizard, without divination and abduration (shield and dispel magic already taken)</p><p></p><p>Stats:</p><p>10 str</p><p>10 dex</p><p>18 con</p><p>18 int +1+4 (item) = 23</p><p>10 wis</p><p>10 cha</p><p></p><p>Feats: Spellcasting Progidy, Tatoo focus, Craft Wonderous Items, Silent spell, Spell focus: necromancy</p><p></p><p>Skills: max knowledge arcana, max spellcraft, scry, concentration, spot, listen</p><p></p><p>Equipment: </p><p>Headband of intellect+4 (crafted) 8k</p><p>Cloak of resistance+3 (crafted) 4.5k</p><p>Amulet of Health +2 (crafted) 2k</p><p>Rest: healing potions and standard adventure gear and aditional spells</p><p>Total: 14.5 k</p><p></p><p>DC: +6 (int) +1 (spellcasting progidy) + 1tatoo focus + 10 = 18 + spelllvl, 21 for necromancy</p><p></p><p>Spells: enervation, ghoul touch, improved invisibility, polymorph self, dispel magic, mage armor, shield, ray of enfeeblement, lightning bolt, magic missile.</p><p></p><p>Tactic: polymorph self into grim (18 dex, +2 size to ac, can fly). Ac = 10 + 4 (dex) + 2 (size) + 4 (mage armor) + 7 (shield) = 27</p><p>Cast ghoul touch on enemies, CDG with enervation. Thats 2d4 negative lvl (fortsave = 10 + 2d4*5)</p><p></p><p>Be careful, he can possibly frag his party (learned through experience. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />) We are lvl two munchkins now because of this experience <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Omegium, post: 125971, member: 62"] human 5 Necromancer/ 2 red wizard, without divination and abduration (shield and dispel magic already taken) Stats: 10 str 10 dex 18 con 18 int +1+4 (item) = 23 10 wis 10 cha Feats: Spellcasting Progidy, Tatoo focus, Craft Wonderous Items, Silent spell, Spell focus: necromancy Skills: max knowledge arcana, max spellcraft, scry, concentration, spot, listen Equipment: Headband of intellect+4 (crafted) 8k Cloak of resistance+3 (crafted) 4.5k Amulet of Health +2 (crafted) 2k Rest: healing potions and standard adventure gear and aditional spells Total: 14.5 k DC: +6 (int) +1 (spellcasting progidy) + 1tatoo focus + 10 = 18 + spelllvl, 21 for necromancy Spells: enervation, ghoul touch, improved invisibility, polymorph self, dispel magic, mage armor, shield, ray of enfeeblement, lightning bolt, magic missile. Tactic: polymorph self into grim (18 dex, +2 size to ac, can fly). Ac = 10 + 4 (dex) + 2 (size) + 4 (mage armor) + 7 (shield) = 27 Cast ghoul touch on enemies, CDG with enervation. Thats 2d4 negative lvl (fortsave = 10 + 2d4*5) Be careful, he can possibly frag his party (learned through experience. :D) We are lvl two munchkins now because of this experience :D [/QUOTE]
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