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General Tabletop Discussion
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Help with alternative racial powers.
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<blockquote data-quote="FireLance" data-source="post: 4719008" data-attributes="member: 3424"><p>You could convert Fey Step into a somewhat more mundane version by making it a 5-square shift (or a shift of a number of squares equal to the character's speed, so that it will be affected by the slow condition). This allows eladrin to maintain their mobility in most cases, but mundane hindrances such as difficult terrain and blocking terrain become more of an issue.</p><p></p><p>Similarly, a less obviously magical version of the tiefling resistance to fire could be a +1 racial bonus to defenses against fire attacks, and/or a +2 racial bonus to saving throws against ongoing fire damage.</p><p></p><p>Dragon breath is a bit more tricky. Perhaps instead of an energy blast, it could be a frightful roar (which also suggests, in a minor way, the draconic Frightful Presence). Since it replaces a damage-dealing ability, perhaps it lowers the targets' defences, making it easier for the dragonborn and his allies to damage them? Something like the following:</p><p style="margin-left: 20px"><strong>Frightful Roar</strong></p> <p style="margin-left: 20px">Dragonborn Racial Power</p> <p style="margin-left: 20px">Encounter * Fear</p> <p style="margin-left: 20px">Minor Action</p> <p style="margin-left: 20px">Close blast 3</p> <p style="margin-left: 20px">Targets: Each enemy in blast</p> <p style="margin-left: 20px">Attack: Strength +2 vs. Will or Charisma +2 vs. Will; increase to +4 bonus at 11th level, and to +6 bonus at 21st level.</p> <p style="margin-left: 20px">Hit: The target takes a -2 penalty to all defenses until the end of your next turn.</p> <p style="margin-left: 20px">Special: When you create your character, choose Strength or Charisma as the ability score you use when making attack rolls with this power.</p></blockquote><p></p>
[QUOTE="FireLance, post: 4719008, member: 3424"] You could convert Fey Step into a somewhat more mundane version by making it a 5-square shift (or a shift of a number of squares equal to the character's speed, so that it will be affected by the slow condition). This allows eladrin to maintain their mobility in most cases, but mundane hindrances such as difficult terrain and blocking terrain become more of an issue. Similarly, a less obviously magical version of the tiefling resistance to fire could be a +1 racial bonus to defenses against fire attacks, and/or a +2 racial bonus to saving throws against ongoing fire damage. Dragon breath is a bit more tricky. Perhaps instead of an energy blast, it could be a frightful roar (which also suggests, in a minor way, the draconic Frightful Presence). Since it replaces a damage-dealing ability, perhaps it lowers the targets' defences, making it easier for the dragonborn and his allies to damage them? Something like the following: [INDENT][B]Frightful Roar[/B] Dragonborn Racial Power Encounter * Fear Minor Action Close blast 3 Targets: Each enemy in blast Attack: Strength +2 vs. Will or Charisma +2 vs. Will; increase to +4 bonus at 11th level, and to +6 bonus at 21st level. Hit: The target takes a -2 penalty to all defenses until the end of your next turn. Special: When you create your character, choose Strength or Charisma as the ability score you use when making attack rolls with this power.[/INDENT] [/QUOTE]
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Help with alternative racial powers.
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