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<blockquote data-quote="Pax" data-source="post: 1236432" data-attributes="member: 6875"><p>Well, there're a few things to consider (and use multipleof the ideas):</p><p></p><ul> <li data-xf-list-type="ul"> He could try buildign the character with a double-weapon</li> <li data-xf-list-type="ul"> He could add in materials cost to make it adamantine</li> <li data-xf-list-type="ul"> He could have an intelligent weapon (abilities subject to negotiation with you, ofc)</li> <li data-xf-list-type="ul"> He could search through other sourcebooks for direct-add-to-cost abilities for weapons (OA has couple nice ones)</li> <li data-xf-list-type="ul"> He could add some Wondrous Item properties to the sword, at 2x their normal cost (unslotted item, etc, etc)</li> <li data-xf-list-type="ul"> He could search through various sourcebooks for unique weapon properties, negotiate the price with you, and add them to the weapon -- i.e., the ability of an Ioun Dagger to hold one ioun stone within itself, granting the wielder the Stone's properties/benefits.</li> <li data-xf-list-type="ul"> He could expend some of the money as if he'd hired a spellcaster to cast some permanent-effect spells -- <em>Hardness</em> from the DLCS is a good one (at Caster Level 20, that's an undispellable +10 hardness ... for about 2Kgp)</li> </ul><p></p><p> Basically, the thing to keep in mind is ... not <strong>all</strong> of the money has to go to the magical +'s of a single-bladed sword. 290Kgp on a double weapon means, you could have <em>e.g.</em> an Adamantine (on both ends) Double-Sword, which is also <em>Hardened</em> on both ends (hardness 30, before even counting magical enhancement!), at +7 per "end" ... with plenty of room left to spare, for add-directly-to-cost abilities -- like, say, <em>Jumping</em> from MoF. Build it +5/GhostTouch/Flaming on both ends (or flaming/icy, or whatever), and you're looking at 40 hardness, around 70hp, <em>on both ends</em>. Now, THAT is a nice piece of sharp-and-pointy, wouldn't you agree?</p><p></p><p> That'd cost 218,000gp. Throw on 50,000 for a +5 Resistance bonus to all saves, and we're at 268,000gp; that leaves 22,000gp for some other ability.</p><p></p><p> Now, the <em>Ioun Blade</em> from the Arms and Equipment Guide lists at 6,302gp ... it's a +1 dagger that can hold one ioun stone in it's hilt. Reverse engineering the price gives us 4,000gp for the ability to hold the ioun stone. Add that twice (once per "end"), and we're up 8Kgp, to276,000gp. 14Kgp left ...</p><p></p><p> A Wondrous Item effect of "continuous <em>shield</em>", at Caster Level 1, would cost 1x1x2000x2(duration)x2(unslotted), or, 8,000gp. 6K left ... perhaps time to call it "close enough".</p><p></p><p> So, now we have a Hardened Adamantine Double-Sword +7(Ghost Touch, Flaming)/+7(Ghost Touch, Frost) Twin Greater Ioun Blade of Continuous Shield and +5 Resistance. Net market price is 284,000gp.</p><p></p><p> Out of pocket, he can buy a Dusty Rose ioun stone (+1 insight bonus to AC) and a Pale Green ioun stone (+1 coimpetence to attacks, saves, and checks), for 5,000gp and 30,000gp respectively -- and they can slot into that sword, nad give him teh benefits ... with noone the wiser; no targetting them for sunders or captures or whatever during battle, <em>because noone knows he even has 'em!</em> ^_^</p><p></p><p> Not bad for a "mere" +7/+7 double sword, eh? And it's unique enough, given the nature of the feat and the inherent backstory involved, that something along those lines should satisfy your player ... immensely.</p><p></p><p> ^_^</p></blockquote><p></p>
[QUOTE="Pax, post: 1236432, member: 6875"] Well, there're a few things to consider (and use multipleof the ideas): [list] [*] He could try buildign the character with a double-weapon [*] He could add in materials cost to make it adamantine [*] He could have an intelligent weapon (abilities subject to negotiation with you, ofc) [*] He could search through other sourcebooks for direct-add-to-cost abilities for weapons (OA has couple nice ones) [*] He could add some Wondrous Item properties to the sword, at 2x their normal cost (unslotted item, etc, etc) [*] He could search through various sourcebooks for unique weapon properties, negotiate the price with you, and add them to the weapon -- i.e., the ability of an Ioun Dagger to hold one ioun stone within itself, granting the wielder the Stone's properties/benefits. [*] He could expend some of the money as if he'd hired a spellcaster to cast some permanent-effect spells -- [i]Hardness[/i] from the DLCS is a good one (at Caster Level 20, that's an undispellable +10 hardness ... for about 2Kgp) [/list] Basically, the thing to keep in mind is ... not [b]all[/b] of the money has to go to the magical +'s of a single-bladed sword. 290Kgp on a double weapon means, you could have [i]e.g.[/i] an Adamantine (on both ends) Double-Sword, which is also [i]Hardened[/i] on both ends (hardness 30, before even counting magical enhancement!), at +7 per "end" ... with plenty of room left to spare, for add-directly-to-cost abilities -- like, say, [i]Jumping[/i] from MoF. Build it +5/GhostTouch/Flaming on both ends (or flaming/icy, or whatever), and you're looking at 40 hardness, around 70hp, [i]on both ends[/i]. Now, THAT is a nice piece of sharp-and-pointy, wouldn't you agree? That'd cost 218,000gp. Throw on 50,000 for a +5 Resistance bonus to all saves, and we're at 268,000gp; that leaves 22,000gp for some other ability. Now, the [i]Ioun Blade[/i] from the Arms and Equipment Guide lists at 6,302gp ... it's a +1 dagger that can hold one ioun stone in it's hilt. Reverse engineering the price gives us 4,000gp for the ability to hold the ioun stone. Add that twice (once per "end"), and we're up 8Kgp, to276,000gp. 14Kgp left ... A Wondrous Item effect of "continuous [i]shield[/i]", at Caster Level 1, would cost 1x1x2000x2(duration)x2(unslotted), or, 8,000gp. 6K left ... perhaps time to call it "close enough". So, now we have a Hardened Adamantine Double-Sword +7(Ghost Touch, Flaming)/+7(Ghost Touch, Frost) Twin Greater Ioun Blade of Continuous Shield and +5 Resistance. Net market price is 284,000gp. Out of pocket, he can buy a Dusty Rose ioun stone (+1 insight bonus to AC) and a Pale Green ioun stone (+1 coimpetence to attacks, saves, and checks), for 5,000gp and 30,000gp respectively -- and they can slot into that sword, nad give him teh benefits ... with noone the wiser; no targetting them for sunders or captures or whatever during battle, [i]because noone knows he even has 'em![/i] ^_^ Not bad for a "mere" +7/+7 double sword, eh? And it's unique enough, given the nature of the feat and the inherent backstory involved, that something along those lines should satisfy your player ... immensely. ^_^ [/QUOTE]
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