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Help with armor enchantments
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<blockquote data-quote="RUMBLETiGER" data-source="post: 5903938" data-attributes="member: 6674868"><p>1) This is just for the Awesome, but how about the Called property for 2000gp? (MIC p.9)</p><p></p><p>As a standard action, teleport your armor from anywhere on the same Plane as you to around your body. </p><p></p><p>2) How about Intelligent armor? (DMG p.268) For 6000gp it can: </p><p>-Speak and read (Your armor buddy is more literate than you)</p><p>-2 mental stats at 16, one at 10 (Your armor buddy is probably smarter than you)</p><p>-60' Darkvision (Your armor buddy can see better than you)</p><p>-Hearing</p><p>-3 lesser powers</p><p></p><p>With the lesser powers, you can either choose a few spell-like abilities or +10 ranks in a skill. Investing +10 in Listen is always nifty to have a second set of ears at all times. Hold Person on an enemy 3/day could be fun for assisting a Barbarian. Cure Minor Wounds 3/day might be helpful for a Barbarian. There are plenty of other options, but that would be my suggestion.</p><p></p><p>3) Speed property for 6000gp (MIC p.14) <em>Haste 3/day.</em></p><p></p><p>4) Retaliation property +2 4000gp (MIC p.14), everytime you take 10 or more points of damage in one shot, it hits back for 1d6.</p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 5903938, member: 6674868"] 1) This is just for the Awesome, but how about the Called property for 2000gp? (MIC p.9) As a standard action, teleport your armor from anywhere on the same Plane as you to around your body. 2) How about Intelligent armor? (DMG p.268) For 6000gp it can: -Speak and read (Your armor buddy is more literate than you) -2 mental stats at 16, one at 10 (Your armor buddy is probably smarter than you) -60' Darkvision (Your armor buddy can see better than you) -Hearing -3 lesser powers With the lesser powers, you can either choose a few spell-like abilities or +10 ranks in a skill. Investing +10 in Listen is always nifty to have a second set of ears at all times. Hold Person on an enemy 3/day could be fun for assisting a Barbarian. Cure Minor Wounds 3/day might be helpful for a Barbarian. There are plenty of other options, but that would be my suggestion. 3) Speed property for 6000gp (MIC p.14) [I]Haste 3/day.[/I] 4) Retaliation property +2 4000gp (MIC p.14), everytime you take 10 or more points of damage in one shot, it hits back for 1d6. [/QUOTE]
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