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Help with backstab build
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<blockquote data-quote="Shellman" data-source="post: 2523312" data-attributes="member: 16067"><p>Human Rogue 11 (with the Shadow creature Template = +2 LA from Lords of Madness)</p><p></p><p>BAB +8/ +3</p><p></p><p>Fort +3/ Ref +7/ Will +3</p><p></p><p>You will have these special abilities:</p><p>Shadow Blend (grants you concealment from your opponent = 50% miss chance)</p><p>There are some other abilities with the template you get based on your number of HD</p><p>Sneak Attack +6d6</p><p>Evasion</p><p>Trapfinding</p><p>Trap Sense +3</p><p>Improved Uncanny Dodge</p><p>Crippling Strike</p><p>and get Improved Evasion or Opportunist as soon as you can</p><p></p><p><u>Get these feats</u>:</p><p>Improved Toughness - for the Rogues Survivability +1 hp per HD</p><p>Staggering Strike</p><p>TWF</p><p>Weapon Finesse</p><p>Also consider Deft Strike and Quick Reconnoiter feats to use together</p><p></p><p>Get a defending weapon for your off hand and a wounding weapon for your primary hand.</p><p></p><p>At the start of every combat transfer the magic bonus from your off hand to your AC and then Sneak attack with your Wounding weapon in your primary hand.</p><p></p><p>+10/+5 melee attack, using a +2 Wounding Rapier damage = 7d6 + 2 + 1 Con + 2 Str + Staggered/ per sneak attack.</p><p></p><p>If you hit with both sneak attacks and do average damage you will do:</p><p>53 + 2 Con + 4 Str + potential to stagger the target twice per round.</p><p></p><p>If you decide to TWF you can add one more sneak attack, and assuming you hit on each attack and your using something like a short sword in your offhand:</p><p></p><p>Average damage could be 73 + 2 Con + 6 Str + 3 seperate Staggered checks per round.</p></blockquote><p></p>
[QUOTE="Shellman, post: 2523312, member: 16067"] Human Rogue 11 (with the Shadow creature Template = +2 LA from Lords of Madness) BAB +8/ +3 Fort +3/ Ref +7/ Will +3 You will have these special abilities: Shadow Blend (grants you concealment from your opponent = 50% miss chance) There are some other abilities with the template you get based on your number of HD Sneak Attack +6d6 Evasion Trapfinding Trap Sense +3 Improved Uncanny Dodge Crippling Strike and get Improved Evasion or Opportunist as soon as you can [U]Get these feats[/U]: Improved Toughness - for the Rogues Survivability +1 hp per HD Staggering Strike TWF Weapon Finesse Also consider Deft Strike and Quick Reconnoiter feats to use together Get a defending weapon for your off hand and a wounding weapon for your primary hand. At the start of every combat transfer the magic bonus from your off hand to your AC and then Sneak attack with your Wounding weapon in your primary hand. +10/+5 melee attack, using a +2 Wounding Rapier damage = 7d6 + 2 + 1 Con + 2 Str + Staggered/ per sneak attack. If you hit with both sneak attacks and do average damage you will do: 53 + 2 Con + 4 Str + potential to stagger the target twice per round. If you decide to TWF you can add one more sneak attack, and assuming you hit on each attack and your using something like a short sword in your offhand: Average damage could be 73 + 2 Con + 6 Str + 3 seperate Staggered checks per round. [/QUOTE]
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