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Help with balancing a PC, or How To Nerf A Minotaur?
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<blockquote data-quote="FEADIN" data-source="post: 4869709" data-attributes="member: 36011"><p>As said above, don't forget the level adjustment and on top of that a frenzied berseker..... you must have the rage ability to enter that PrC, I think he is not only fighter but a bit barbarian (or the Krynn minotaur get rage?) and barbarian are not proficient with full plate....</p><p>You can strike him where he is the less powerful: the mind and may be te dexterity, throw at him will save spells, another tactic: make him spend his frenzy ability on unimportant fight, this ability goes of as soon as you're wounded unless you successfuly make a will save.....fight him from afar, flying oponents with ranged weapons and so on.</p><p>In 2nd edition a friend of mine played a minotaur fighter in a campaign, it was very difficult for the very creative DM to challenge everyone even if the minotaur kept only the base abilities and got only class HD, there was a feeble cleric (no armor), a gnome wizard, a rogue, and another fighter (me, a lithe girl,no armor, all style....).</p><p>Each time there was a fight the enemies went all on the minotaur, kind of logic, he was big and seamed (and was) very dangerous, by his side we were nearly invisible....very funny but we nerver went past level 5/6 for life reasons.</p></blockquote><p></p>
[QUOTE="FEADIN, post: 4869709, member: 36011"] As said above, don't forget the level adjustment and on top of that a frenzied berseker..... you must have the rage ability to enter that PrC, I think he is not only fighter but a bit barbarian (or the Krynn minotaur get rage?) and barbarian are not proficient with full plate.... You can strike him where he is the less powerful: the mind and may be te dexterity, throw at him will save spells, another tactic: make him spend his frenzy ability on unimportant fight, this ability goes of as soon as you're wounded unless you successfuly make a will save.....fight him from afar, flying oponents with ranged weapons and so on. In 2nd edition a friend of mine played a minotaur fighter in a campaign, it was very difficult for the very creative DM to challenge everyone even if the minotaur kept only the base abilities and got only class HD, there was a feeble cleric (no armor), a gnome wizard, a rogue, and another fighter (me, a lithe girl,no armor, all style....). Each time there was a fight the enemies went all on the minotaur, kind of logic, he was big and seamed (and was) very dangerous, by his side we were nearly invisible....very funny but we nerver went past level 5/6 for life reasons. [/QUOTE]
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