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Help with base class and stats on a Homebrew NPC villain!
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<blockquote data-quote="JovialLichKing" data-source="post: 7020957" data-attributes="member: 6871343"><p>Hey All,</p><p></p><p>I'm running my <span style="color: #2f4f4f">first</span> game for <span style="color: #2f4f4f">first</span> time players and they are about to complete their <span style="color: #2f4f4f">first</span> quest! In an interesting improv moment, about halfway through our first session, I came up with the idea of a powerful evil nature druid/mage who I plan on making repeat appearances ("we'll meet again, my friends!" *shakes fist then vanishes) and who will cause trouble on their upcoming quests. So far, they've only seen him from a distance as he commanded a giant spider to attack the party on a mountain pass (and then he vanished into the wooded terrain above). Eventually, they'll have a direct encounter(s) with him, and possibly at the end of this first adventure.</p><p></p><p><strong>I'm hoping to get help with...</strong></p><p></p><p>- What I should use as his base class and where I should get that info from: Does the Monster Manual offer info on this or should I just pick the wizard or druid class from the PHB and build from there? </p><p>- How I should approach his stats considering that my players are just on the cusp of 2nd level.</p><p>- Would love some ideas on his custom spells or maybe evil ways of controlling nature to the detriment of the players.</p><p></p><p>Thanks for the help!</p></blockquote><p></p>
[QUOTE="JovialLichKing, post: 7020957, member: 6871343"] Hey All, I'm running my [COLOR=#2f4f4f]first[/COLOR] game for [COLOR=#2f4f4f]first[/COLOR] time players and they are about to complete their [COLOR=#2f4f4f]first[/COLOR] quest! In an interesting improv moment, about halfway through our first session, I came up with the idea of a powerful evil nature druid/mage who I plan on making repeat appearances ("we'll meet again, my friends!" *shakes fist then vanishes) and who will cause trouble on their upcoming quests. So far, they've only seen him from a distance as he commanded a giant spider to attack the party on a mountain pass (and then he vanished into the wooded terrain above). Eventually, they'll have a direct encounter(s) with him, and possibly at the end of this first adventure. [B]I'm hoping to get help with...[/B] - What I should use as his base class and where I should get that info from: Does the Monster Manual offer info on this or should I just pick the wizard or druid class from the PHB and build from there? - How I should approach his stats considering that my players are just on the cusp of 2nd level. - Would love some ideas on his custom spells or maybe evil ways of controlling nature to the detriment of the players. Thanks for the help! [/QUOTE]
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Community
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Help with base class and stats on a Homebrew NPC villain!
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