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Help with Beholder Eye Ideas
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<blockquote data-quote="aco175" data-source="post: 9842599" data-attributes="member: 27385"><p>I'll help by listing the common powers for the eyes. </p><p>[ATTACH=full]427723[/ATTACH]</p><p></p><p>I might make each eye be like an Ioun Stone and float around the bosses head and shoot rays on its own initiative. As you collect more to float around your head, you gain more powers, but still one bonus ray per round. Once you collect all of them, you turn into the beholder and become a NPC in the game. Awesome cosmic power and itty-bitty living space, and all that. </p><p></p><p>There could be another faction who controls the central eye and the anti-magic part of this. They work against the bad faction trying to gather all the other eyes to summon the elder eye. They have the anti-magic eye and the last of the other eyes the PCs or this other group is looking to collect. They are both kept facing each other to cancel the other out. This brings balance to the force, or the Matrix thing where the two people were close but not touching. </p><p></p><p>I would start off the campaign with one of the lesser eyes showing up with the quest giver meeting the PCs and then dying from the bad group trying to take it or some other cliché. This sets in motion the fate of the world and hope that rest on the PCs and blah, blah, blah...</p></blockquote><p></p>
[QUOTE="aco175, post: 9842599, member: 27385"] I'll help by listing the common powers for the eyes. [ATTACH type="full" width="559px" size="837x663"]427723[/ATTACH] I might make each eye be like an Ioun Stone and float around the bosses head and shoot rays on its own initiative. As you collect more to float around your head, you gain more powers, but still one bonus ray per round. Once you collect all of them, you turn into the beholder and become a NPC in the game. Awesome cosmic power and itty-bitty living space, and all that. There could be another faction who controls the central eye and the anti-magic part of this. They work against the bad faction trying to gather all the other eyes to summon the elder eye. They have the anti-magic eye and the last of the other eyes the PCs or this other group is looking to collect. They are both kept facing each other to cancel the other out. This brings balance to the force, or the Matrix thing where the two people were close but not touching. I would start off the campaign with one of the lesser eyes showing up with the quest giver meeting the PCs and then dying from the bad group trying to take it or some other cliché. This sets in motion the fate of the world and hope that rest on the PCs and blah, blah, blah... [/QUOTE]
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