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Help with build & per level feat distribution
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<blockquote data-quote="Grogg of the North" data-source="post: 6837717" data-attributes="member: 6682960"><p>First, this should be in the Char Op forum. Hopefully a helpful mod will move it to the right place. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'm going to assume straight fighter and keep it to what you listed. I'll add comments after the level by level suggestions. </p><p></p><p>Human - Dreadful Wrath</p><p>1 - Combat Expertise[SUP]1[/SUP]</p><p>F1 - Power Attack (From which all goodness flows)</p><p>F2 - Improved Trip</p><p>3 - WF (Scythe)</p><p>F4 - WS (Scythe)</p><p>6 - Improved Init</p><p>F6 - Combat Reflexes[SUP]2[/SUP]</p><p>F8 - GWF (Scythe)</p><p>9 - Improved Critical (Scythe)[SUP]3[/SUP]</p><p>F10 - IBD[SUP]4[/SUP]</p><p>12 - Monkey Grip[SUP]5[/SUP]</p><p>F12 - GWS (Scythe)</p><p>F14 - Death Blow[SUP]6[/SUP]</p><p>15 - Cleave[SUP]7[/SUP]</p><p>F16 - Great Cleave[SUP]8[/SUP]</p><p></p><p>1 - I assume you're taking this because you need it for Improved Trip and not to boost your AC.</p><p>2 - A good feat. Would be better if you had reach. Spiked Chain would let you keep the tripping and gives you reach. </p><p>3 - This feat is debatable. What kind of magic level are you working with within the world? Is it worth spending a feat on this versus buying a Keen enhancement or similar magic item? If you do spend the feat on it, maybe pick up Power Critical later? </p><p>4 - This is the start of you taking several penalties to hit, especially if you're power attacking. Again, is it worth a feat? Can you get an animated heavy shield?</p><p>5 - Another -2 to hit (-3 total before Power Attack) for a small increase in damage. At this level you hopefully have a magic item of enlarge person. Or you bought the wizard a wand of it. The feat does definitely has flair and style though. </p><p>6 - Goes well with a reaper feel with the scythe. However, I don't know how often you're going to come across helpless opponents. This is one I would probably pass on.</p><p>7 & 8 - Cleave is ... a trap. There really isn't a better way to put it. Unless you're fighting lots of low level guys that you can one shot just avoid these. You know your DM better than I do, though. Maybe at high levels you still randomly come across low HD opponents for you to wade through?</p><p></p><p>As for other feats to suggest, can you tell us more about what you want to do?</p></blockquote><p></p>
[QUOTE="Grogg of the North, post: 6837717, member: 6682960"] First, this should be in the Char Op forum. Hopefully a helpful mod will move it to the right place. :) I'm going to assume straight fighter and keep it to what you listed. I'll add comments after the level by level suggestions. Human - Dreadful Wrath 1 - Combat Expertise[SUP]1[/SUP] F1 - Power Attack (From which all goodness flows) F2 - Improved Trip 3 - WF (Scythe) F4 - WS (Scythe) 6 - Improved Init F6 - Combat Reflexes[SUP]2[/SUP] F8 - GWF (Scythe) 9 - Improved Critical (Scythe)[SUP]3[/SUP] F10 - IBD[SUP]4[/SUP] 12 - Monkey Grip[SUP]5[/SUP] F12 - GWS (Scythe) F14 - Death Blow[SUP]6[/SUP] 15 - Cleave[SUP]7[/SUP] F16 - Great Cleave[SUP]8[/SUP] 1 - I assume you're taking this because you need it for Improved Trip and not to boost your AC. 2 - A good feat. Would be better if you had reach. Spiked Chain would let you keep the tripping and gives you reach. 3 - This feat is debatable. What kind of magic level are you working with within the world? Is it worth spending a feat on this versus buying a Keen enhancement or similar magic item? If you do spend the feat on it, maybe pick up Power Critical later? 4 - This is the start of you taking several penalties to hit, especially if you're power attacking. Again, is it worth a feat? Can you get an animated heavy shield? 5 - Another -2 to hit (-3 total before Power Attack) for a small increase in damage. At this level you hopefully have a magic item of enlarge person. Or you bought the wizard a wand of it. The feat does definitely has flair and style though. 6 - Goes well with a reaper feel with the scythe. However, I don't know how often you're going to come across helpless opponents. This is one I would probably pass on. 7 & 8 - Cleave is ... a trap. There really isn't a better way to put it. Unless you're fighting lots of low level guys that you can one shot just avoid these. You know your DM better than I do, though. Maybe at high levels you still randomly come across low HD opponents for you to wade through? As for other feats to suggest, can you tell us more about what you want to do? [/QUOTE]
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