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Help with campaign planning (my players stay out!!)
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<blockquote data-quote="Ellie_the_Elf" data-source="post: 1885881" data-attributes="member: 17018"><p>Hi all,</p><p></p><p>I'm starting running a new campaign in a few weeks' time - this will be my second. First time round, I went in with very little idea of what I wanted to do, or how I wanted to do it, but more through luck than judgement it all came together somewhere along the way (I don't think to this day most of my players have twigged just how many times while they were trying to figure out what was going on with the latest plot development, I was doing exactly the same <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> )</p><p></p><p>Second time, I'm trying to be a bit more organised!</p><p></p><p>We've spent some time talking about what kind of campaign the players are interested in, and they've decided they want to do the whole epic journey across the world (The world in this case being Faerun). They (and I) want some kind of big overarching plot, and I've decided to base the whole thing on the rage of the dragons, with the PCs questing for the various orbs of dragonkind (slightly modified from the DMG) which they will then use in some way to stop the problem. The quest for each orb will take them to a different part of the world, and there will be other groups (both good and evil) who basically want the orbs for their own ends.</p><p></p><p></p><p>So if you're still reading...what I'm wondering is how far ahead others plan campaign events/story? Has anyone run a similar campaign before who can offer any advice/things to avoid/useful books or other source material?</p><p></p><p></p><p>Thanks!</p><p></p><p>Ellie <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Ellie_the_Elf, post: 1885881, member: 17018"] Hi all, I'm starting running a new campaign in a few weeks' time - this will be my second. First time round, I went in with very little idea of what I wanted to do, or how I wanted to do it, but more through luck than judgement it all came together somewhere along the way (I don't think to this day most of my players have twigged just how many times while they were trying to figure out what was going on with the latest plot development, I was doing exactly the same :D ) Second time, I'm trying to be a bit more organised! We've spent some time talking about what kind of campaign the players are interested in, and they've decided they want to do the whole epic journey across the world (The world in this case being Faerun). They (and I) want some kind of big overarching plot, and I've decided to base the whole thing on the rage of the dragons, with the PCs questing for the various orbs of dragonkind (slightly modified from the DMG) which they will then use in some way to stop the problem. The quest for each orb will take them to a different part of the world, and there will be other groups (both good and evil) who basically want the orbs for their own ends. So if you're still reading...what I'm wondering is how far ahead others plan campaign events/story? Has anyone run a similar campaign before who can offer any advice/things to avoid/useful books or other source material? Thanks! Ellie :) [/QUOTE]
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