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<blockquote data-quote="Aus_Snow" data-source="post: 4652975" data-attributes="member: 29112"><p>There are a few questionnaires designed for this purpose, that are lying around the internet somewhere, and that might prove useful. For instance, <a href="http://www.geocities.com/poetess47/100questions.html" target="_blank">this one</a> - a case of 'cull liberally', methinks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I found one with a slightly saner number of questions <a href="http://gameshowstriva.suite101.com/article.cfm/building_characters_for_role_playing_games" target="_blank">here</a>, but it seems as though there are still many alternatives available.</p><p></p><p>Or there's the short short. . . <em>really damn short</em> story approach - say, a couple (or maybe a few) paragraphs of prose. Just start writing and see what comes out.</p><p></p><p>You could go about it a number of other ways too, of course - for example, come up with a small number of pivotal events, things that changed his or her life in a significant way, set them on a new path, whatever, then write up each of them briefly but in enough detail to give them a bit of depth.</p><p></p><p>Or write a description and character sketch of the PC from the perspective of their best friend / ex / family member of choice, etc. This one can be really interesting, but possibly rather challenging, relative to other techniques.</p><p></p><p>Or there are the many random (or partly so) 'lifepath' generation methods scattered throughout RPGs, supplements, websites and fan-made documents, wherever you look. You could generate some stuff with one or more of those, then build on it.</p><p></p><p>Really a matter of what appeals to you, in the end. Perhaps try a few methods, see what works.</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 4652975, member: 29112"] There are a few questionnaires designed for this purpose, that are lying around the internet somewhere, and that might prove useful. For instance, [url=http://www.geocities.com/poetess47/100questions.html]this one[/url] - a case of 'cull liberally', methinks. ;) I found one with a slightly saner number of questions [url=http://gameshowstriva.suite101.com/article.cfm/building_characters_for_role_playing_games]here[/url], but it seems as though there are still many alternatives available. Or there's the short short. . . [I]really damn short[/I] story approach - say, a couple (or maybe a few) paragraphs of prose. Just start writing and see what comes out. You could go about it a number of other ways too, of course - for example, come up with a small number of pivotal events, things that changed his or her life in a significant way, set them on a new path, whatever, then write up each of them briefly but in enough detail to give them a bit of depth. Or write a description and character sketch of the PC from the perspective of their best friend / ex / family member of choice, etc. This one can be really interesting, but possibly rather challenging, relative to other techniques. Or there are the many random (or partly so) 'lifepath' generation methods scattered throughout RPGs, supplements, websites and fan-made documents, wherever you look. You could generate some stuff with one or more of those, then build on it. Really a matter of what appeals to you, in the end. Perhaps try a few methods, see what works. [/QUOTE]
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