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<blockquote data-quote="Sixten" data-source="post: 243775" data-attributes="member: 5641"><p><strong>Revised Tabi</strong></p><p></p><p>Revised to make the Tabi tiny, not small, and to codify the "stench of rot" as a special quality.</p><p></p><p><strong>Tabi</strong></p><p></p><p>Tiny Monstrous Humanoid</p><p>Hit Dice: 5d8 (22 hp)</p><p>Initiative: +3 (+3 Dex)</p><p>Speed: 20 ft., fly 80 ft. (average)</p><p>AC: 16 (+2 size, +4 Dex)</p><p>Attacks: 2 Claws +10</p><p>Damage: Claws 1d4-3 and venom</p><p>Face/Reach: 2 1/2 ft. by 2 1/2 ft. / 0 ft.</p><p>Special Attacks: Envenomed claws</p><p>Special Qualities: Stench</p><p>Saves: Fort +1, Ref +8, Will +4</p><p>Abilities: Str 5, Dex 18, Con 10, Int 9, Wis 11, Cha 7</p><p>Skills: Bluff +2, Hide +6, Knowledge (arcana) +5, Move Silently +6, Pick Pocket +7</p><p>Feats: Weapon finesse (claws)</p><p>Climate/Terrain: Any warm or temperate land</p><p>Organization: Solitary, Gang (1-4)</p><p>Challenge Rating: 2</p><p>Treasure: None</p><p>Alignment: Usually chaotic evil</p><p>Advancement: 6-8 HD (Tiny), 9-15 HD (Small)</p><p></p><p>The tabi are small, winged, ape-like creatures about the size of a large housecat. Their bodies are covered with a long golden fur while their wings are leathery membranes, like a bat's. They are intelligent and clever.</p><p></p><p>Tabi have very long lifetimes, during which they gather much information about ancient legends and forgotten lore. They are intelligent and speak their own tongue. It is possible for high level wizards to research a spell that will bind a tabi to the caster's service.</p><p></p><p><strong>Combat</strong></p><p></p><p><strong>Envenomed Claws (Ex):</strong> Any character hit by a tabi must make a Fortitude save (DC 12). Failure indicates that the character has succumbed to the venom's hallucinatory effects, and becomes <em>confused</em> for 2d6 x 10 minutes. A <em>neutralize poison</em> spell will end the delusion.</p><p></p><p><strong>Stench (Ex):</strong> Any creature within 100 ft. of a tabi gains a +2 circumstance bonus to all Spot checks made against it, due to its strong and distinctive odor of rot.</p><p></p><p></p><p><span style="font-size: 9px"><em>EDIT: formatting, damage penalty</em></span></p><p></p><p></p><p>Sixten</p></blockquote><p></p>
[QUOTE="Sixten, post: 243775, member: 5641"] [b]Revised Tabi[/b] Revised to make the Tabi tiny, not small, and to codify the "stench of rot" as a special quality. [b]Tabi[/b] Tiny Monstrous Humanoid Hit Dice: 5d8 (22 hp) Initiative: +3 (+3 Dex) Speed: 20 ft., fly 80 ft. (average) AC: 16 (+2 size, +4 Dex) Attacks: 2 Claws +10 Damage: Claws 1d4-3 and venom Face/Reach: 2 1/2 ft. by 2 1/2 ft. / 0 ft. Special Attacks: Envenomed claws Special Qualities: Stench Saves: Fort +1, Ref +8, Will +4 Abilities: Str 5, Dex 18, Con 10, Int 9, Wis 11, Cha 7 Skills: Bluff +2, Hide +6, Knowledge (arcana) +5, Move Silently +6, Pick Pocket +7 Feats: Weapon finesse (claws) Climate/Terrain: Any warm or temperate land Organization: Solitary, Gang (1-4) Challenge Rating: 2 Treasure: None Alignment: Usually chaotic evil Advancement: 6-8 HD (Tiny), 9-15 HD (Small) The tabi are small, winged, ape-like creatures about the size of a large housecat. Their bodies are covered with a long golden fur while their wings are leathery membranes, like a bat's. They are intelligent and clever. Tabi have very long lifetimes, during which they gather much information about ancient legends and forgotten lore. They are intelligent and speak their own tongue. It is possible for high level wizards to research a spell that will bind a tabi to the caster's service. [b]Combat[/b] [b]Envenomed Claws (Ex):[/b] Any character hit by a tabi must make a Fortitude save (DC 12). Failure indicates that the character has succumbed to the venom's hallucinatory effects, and becomes [i]confused[/i] for 2d6 x 10 minutes. A [i]neutralize poison[/i] spell will end the delusion. [b]Stench (Ex):[/b] Any creature within 100 ft. of a tabi gains a +2 circumstance bonus to all Spot checks made against it, due to its strong and distinctive odor of rot. [SIZE=1][i]EDIT: formatting, damage penalty[/i][/SIZE] Sixten [/QUOTE]
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