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Help With Disruptive Players(?)
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<blockquote data-quote="g4m3kn1ght" data-source="post: 7343065" data-attributes="member: 6932509"><p>For starters, Min-Maxers are not better at D&D, they are better at spread sheets. A lot of my players try to min-max, I usually just shrug it off and find unique ways to challenge there characters and/or accentuate their 'Mins'. It sounds like the cleric after 30s wants to break the fourth wall, that can be fun for some players and some of very fun campaigns can veer that way.</p><p></p><p>For the guy wanting the legendary item I would considered letting them perform some difficult feat or heist to get a hold of it, only to find out not only is the item powerful but it carries a powerful curse of some kind. </p><p></p><p>The creative combat idea was a good one, I would keep up with that. When my players stack AC or a particular save I like to throw attacks against the other saves at them (high AC and DEX, looks like it is time for some WIS and CON saves). I also will fudge my monsters stat blocks and give them extra attack and damage deal with high AC characters.</p><p></p><p>I will usually ignore people that complain about having to take damage. I have been DMing for the same group of people a long time, some of them used to act this way, the ones that did not shape up shipped out.</p></blockquote><p></p>
[QUOTE="g4m3kn1ght, post: 7343065, member: 6932509"] For starters, Min-Maxers are not better at D&D, they are better at spread sheets. A lot of my players try to min-max, I usually just shrug it off and find unique ways to challenge there characters and/or accentuate their 'Mins'. It sounds like the cleric after 30s wants to break the fourth wall, that can be fun for some players and some of very fun campaigns can veer that way. For the guy wanting the legendary item I would considered letting them perform some difficult feat or heist to get a hold of it, only to find out not only is the item powerful but it carries a powerful curse of some kind. The creative combat idea was a good one, I would keep up with that. When my players stack AC or a particular save I like to throw attacks against the other saves at them (high AC and DEX, looks like it is time for some WIS and CON saves). I also will fudge my monsters stat blocks and give them extra attack and damage deal with high AC characters. I will usually ignore people that complain about having to take damage. I have been DMing for the same group of people a long time, some of them used to act this way, the ones that did not shape up shipped out. [/QUOTE]
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