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Help With Disruptive Players(?)
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<blockquote data-quote="Zardnaar" data-source="post: 7343182" data-attributes="member: 6716779"><p>I generally talk to them 1st, if their PCs are out of control end the campaign and start a new one. The players learn if they abuse the rules they are back to level 1 again. Use the default array in this scenario as well. </p><p></p><p> If you talk to them nicely and keep doing it try again, I allow 2-3 chances. If that does't work either boot them out or get a new group. Another option is ask one of them to DM so they can deal with it. </p><p></p><p> You're the DM you have to have some sort of authority(doesn't have to be strict as such).</p><p></p><p>1. Try to keep the rules abuse to a minimum, a little but is OK but not if its disruptive.</p><p></p><p>2. Basic etiquette, by this don't talk over the DM, don't be a douche bag etc. </p><p></p><p> I had a group of 6 players, 3 of them liked screwing around. They would use the class abilities to generally run away (Rogues, Monks), or if something like a Wizard use misty step to bounce around and spam cantrips basically doing sod all to contribute. Then other PCs starting dying because they were being stupid (putting 12's in primary attributes+ being pumpkins). I spoke to them twice about playing a bit properly (basically play as a team), did not work (some people don;t learn) so I ended the campaign there and then, walked out of the room and did something else (they left) and I did not invite 3 of them back (I let one come back as the problem was him + the other 2). We had a 6 person party and a light cleric on the front lines everyone else was running away or ranged PCs. </p><p></p><p> It may also be a new player thing I have seen some groups on teamspeak playing and yeah it is chalk and cheese compared to how we used to play in the 90's. If they spoke to the DM or each other like that back then the DM (probably me) would have physically hit them or the other players would have did it for me.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7343182, member: 6716779"] I generally talk to them 1st, if their PCs are out of control end the campaign and start a new one. The players learn if they abuse the rules they are back to level 1 again. Use the default array in this scenario as well. If you talk to them nicely and keep doing it try again, I allow 2-3 chances. If that does't work either boot them out or get a new group. Another option is ask one of them to DM so they can deal with it. You're the DM you have to have some sort of authority(doesn't have to be strict as such). 1. Try to keep the rules abuse to a minimum, a little but is OK but not if its disruptive. 2. Basic etiquette, by this don't talk over the DM, don't be a douche bag etc. I had a group of 6 players, 3 of them liked screwing around. They would use the class abilities to generally run away (Rogues, Monks), or if something like a Wizard use misty step to bounce around and spam cantrips basically doing sod all to contribute. Then other PCs starting dying because they were being stupid (putting 12's in primary attributes+ being pumpkins). I spoke to them twice about playing a bit properly (basically play as a team), did not work (some people don;t learn) so I ended the campaign there and then, walked out of the room and did something else (they left) and I did not invite 3 of them back (I let one come back as the problem was him + the other 2). We had a 6 person party and a light cleric on the front lines everyone else was running away or ranged PCs. It may also be a new player thing I have seen some groups on teamspeak playing and yeah it is chalk and cheese compared to how we used to play in the 90's. If they spoke to the DM or each other like that back then the DM (probably me) would have physically hit them or the other players would have did it for me. [/QUOTE]
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