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Help With Disruptive Players(?)
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<blockquote data-quote="CubicsRube" data-source="post: 7343467" data-attributes="member: 6848185"><p>Being a dm is like being a director. You have to be assertive and tell people "this is how i want to run a game. You can chhoose to play be these rules or find another game". It might seem like being an <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />, but its not. As a dm you put in more time orepping a gmae where most players just show up. So you have to be running a game you enjoy.</p><p></p><p>Now if you are a crappy dm, you'll use the space to be a tyrant and engage in your own power fantasy...and people will leave your game. But if you think about how you can make things fun for your players, you are not that type of dm.</p><p></p><p>In your situation i would tell them that im finishing the campaign and im going to run a new one, and here are the rules.</p><p></p><p>Remember that its much easier to find new players than a new dm.</p></blockquote><p></p>
[QUOTE="CubicsRube, post: 7343467, member: 6848185"] Being a dm is like being a director. You have to be assertive and tell people "this is how i want to run a game. You can chhoose to play be these rules or find another game". It might seem like being an :):):):):):):), but its not. As a dm you put in more time orepping a gmae where most players just show up. So you have to be running a game you enjoy. Now if you are a crappy dm, you'll use the space to be a tyrant and engage in your own power fantasy...and people will leave your game. But if you think about how you can make things fun for your players, you are not that type of dm. In your situation i would tell them that im finishing the campaign and im going to run a new one, and here are the rules. Remember that its much easier to find new players than a new dm. [/QUOTE]
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