Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Help with frost campain (Frost giants/Frostburn book)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wyvernhand" data-source="post: 5683584" data-attributes="member: 97681"><p>At 8th level, Bard's basic IC gets bumped to +2/+2, so it should be at least that. And the song NORMALLY lingers for 5 rounds, Lingering Song makes it linger 5 more (10 total, a whole minute). Also, he doesn't have to actually STOP the song. He can fight just fine while keeping it up. If he wants to cast spells, there is a feat for that in Complete Mage called Melodic Casting. It lets you use spells and spell trigger items (wands) while keeping your song up. Its VERY useful. There are also a lot of feats and spells and items he can get. At 8th level, he could easily have a +5/+5 Bard song running, possibly more if he doesn't mind being [Exalted] (blech!).</p><p> </p><p>Anyway, what you need is a Wandchamber installed in one of your weapons (or both). This'll cost you about 100g each, and the book source is Dungeonscape. This'll allow you to pack a wand in there and activate it without actually holding the wand.</p><p> </p><p>Now you need a wand to put in there. For 750g, you can get a wand of Gravestrike (CDivine, repinted in Spell Compendium). This is a swift action spell that allows you to SA undead for 1 round. It used to be that activating any wand was a standard action, but then the Rules Compendium was released that stated that activating a wand is the same action as casting the spell in the wand. That means that activating your wand of Gravestrike is a swift action. 50 charges is 50 rounds of combat, which should last you most of the campaign (or at least until you are high enough level that 750g for a 2nd one is trivial). Its still a DC20 check to activate, but thats not so bad by 8th level, assuming you have max ranks (11), a +2 Cha, and a +2 masterwork tool (100g, PHB). You also get a +2 bonus if you've activated it before, so thats a total of +17, meaning you only fail on a roll of 1 or 2. In another 2 levels, you'll be able to auto-make it on a 1, which means you will never fail.</p><p> </p><p>Another wand I'd highly highly highly suggest you get is a wand of Lesser Vigor. LV is in Complete Divine, but I think it was reprinted in SpC. At minimum CL, it gives Fast Healing 1 for 11 rounds. Thats 11 HP healed with 1 charge in just over a minute. If you do the math, thats about 2.3 gp per HP healed. Contrast that with a wand of Cure Light Wounds's average 5.5/charge or 4.54 gold per HP healed. About half the price! This is great for out of combat healing, which'll take some heat off the bard's spells/day so he can spend slots doing other cool things like casting Glitterdust to blind foes.</p></blockquote><p></p>
[QUOTE="Wyvernhand, post: 5683584, member: 97681"] At 8th level, Bard's basic IC gets bumped to +2/+2, so it should be at least that. And the song NORMALLY lingers for 5 rounds, Lingering Song makes it linger 5 more (10 total, a whole minute). Also, he doesn't have to actually STOP the song. He can fight just fine while keeping it up. If he wants to cast spells, there is a feat for that in Complete Mage called Melodic Casting. It lets you use spells and spell trigger items (wands) while keeping your song up. Its VERY useful. There are also a lot of feats and spells and items he can get. At 8th level, he could easily have a +5/+5 Bard song running, possibly more if he doesn't mind being [Exalted] (blech!). Anyway, what you need is a Wandchamber installed in one of your weapons (or both). This'll cost you about 100g each, and the book source is Dungeonscape. This'll allow you to pack a wand in there and activate it without actually holding the wand. Now you need a wand to put in there. For 750g, you can get a wand of Gravestrike (CDivine, repinted in Spell Compendium). This is a swift action spell that allows you to SA undead for 1 round. It used to be that activating any wand was a standard action, but then the Rules Compendium was released that stated that activating a wand is the same action as casting the spell in the wand. That means that activating your wand of Gravestrike is a swift action. 50 charges is 50 rounds of combat, which should last you most of the campaign (or at least until you are high enough level that 750g for a 2nd one is trivial). Its still a DC20 check to activate, but thats not so bad by 8th level, assuming you have max ranks (11), a +2 Cha, and a +2 masterwork tool (100g, PHB). You also get a +2 bonus if you've activated it before, so thats a total of +17, meaning you only fail on a roll of 1 or 2. In another 2 levels, you'll be able to auto-make it on a 1, which means you will never fail. Another wand I'd highly highly highly suggest you get is a wand of Lesser Vigor. LV is in Complete Divine, but I think it was reprinted in SpC. At minimum CL, it gives Fast Healing 1 for 11 rounds. Thats 11 HP healed with 1 charge in just over a minute. If you do the math, thats about 2.3 gp per HP healed. Contrast that with a wand of Cure Light Wounds's average 5.5/charge or 4.54 gold per HP healed. About half the price! This is great for out of combat healing, which'll take some heat off the bard's spells/day so he can spend slots doing other cool things like casting Glitterdust to blind foes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Help with frost campain (Frost giants/Frostburn book)
Top