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<blockquote data-quote="Toj" data-source="post: 1089243" data-attributes="member: 462"><p>Well, the lich the owned the Keep is actually dead... they took care of that about 6 months after being in the castle. They read a bunch of the Lich's books and found out that he had an arch-lich (good lich) trapped, and from the books it appeared he was trapped in the keep.</p><p></p><p>Well, the Lich also has a room with 5 gates/portals. Each one is a permanent gate (password activated) to a different area on the world. Some went to his "allies", one goes to a place that is similar to the undermountain, and a couple go other places that they haven't figured out yet. Anyway, about 40ft underneath this room is another room that has no access but teleport or some form of incoporeality etc. They eventually used a wraithform and found the room, which contained a coffin surrounded by a globe of antimagic. Hanging on the wall outside the anti-magic was the evil lich's phylacery (sp). As soon as the PC entered the room he had to fight for his soul (he made the save) and he destroyed the phylacery. They then discover the good lich who had been trapped in the coffin for many ages.</p><p></p><p>So maybe with that extra bit of info (the 5 permanent gates) you may have more input.</p><p></p><p>They currently only know two passwords. One goes to a place called the Dragontooth Caverns (like the Undermountain) and the other goes to old allies of the Lich, a Red Dragon, a Wizard, and an Assassin. The party has not had the guts to enter this portal (they can see a large cavern with lots of gold).</p></blockquote><p></p>
[QUOTE="Toj, post: 1089243, member: 462"] Well, the lich the owned the Keep is actually dead... they took care of that about 6 months after being in the castle. They read a bunch of the Lich's books and found out that he had an arch-lich (good lich) trapped, and from the books it appeared he was trapped in the keep. Well, the Lich also has a room with 5 gates/portals. Each one is a permanent gate (password activated) to a different area on the world. Some went to his "allies", one goes to a place that is similar to the undermountain, and a couple go other places that they haven't figured out yet. Anyway, about 40ft underneath this room is another room that has no access but teleport or some form of incoporeality etc. They eventually used a wraithform and found the room, which contained a coffin surrounded by a globe of antimagic. Hanging on the wall outside the anti-magic was the evil lich's phylacery (sp). As soon as the PC entered the room he had to fight for his soul (he made the save) and he destroyed the phylacery. They then discover the good lich who had been trapped in the coffin for many ages. So maybe with that extra bit of info (the 5 permanent gates) you may have more input. They currently only know two passwords. One goes to a place called the Dragontooth Caverns (like the Undermountain) and the other goes to old allies of the Lich, a Red Dragon, a Wizard, and an Assassin. The party has not had the guts to enter this portal (they can see a large cavern with lots of gold). [/QUOTE]
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