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Help With Githyanki Adventure Idea
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<blockquote data-quote="Tales and Chronicles" data-source="post: 9313614" data-attributes="member: 6871653"><p>Maybe a mix of two adventures from Saltmarsh: Salvage Operation and Tamreraut's Fate, but refflufed as astral ships instead of regular ships?</p><p></p><p>Part A)</p><p>1) The party is hired to salvage a derelict ship to recover a mysterious steel crate.</p><p>2) The ship is full of crazed undeads of both humans and 'yanki origin.</p><p>3) Once they find the steel strongbox, a great red dragon attacks the ship, the party must flee with their loot before the dragon destroys the ship (change the giant octopus for a red dragon)</p><p></p><p>part B)</p><p>1) the party escape to a nearby 'Zerai monastery.</p><p>2) During the night, weird 'zerai (in advanced stage of cerebromorphosis) attack the monastery in waves. The party must survive until daybreak.</p><p>3) The party must find the origin of the 'zerai by going deep into an astral rift to find the the wreckage of a 'zerai ship who once took an elder illithid as prisoner until it took control of the crew and started the process of breeding an elder brain in the rift. Now the party slay the illithid-possessed captain and destroy the nascent elder brain.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 9313614, member: 6871653"] Maybe a mix of two adventures from Saltmarsh: Salvage Operation and Tamreraut's Fate, but refflufed as astral ships instead of regular ships? Part A) 1) The party is hired to salvage a derelict ship to recover a mysterious steel crate. 2) The ship is full of crazed undeads of both humans and 'yanki origin. 3) Once they find the steel strongbox, a great red dragon attacks the ship, the party must flee with their loot before the dragon destroys the ship (change the giant octopus for a red dragon) part B) 1) the party escape to a nearby 'Zerai monastery. 2) During the night, weird 'zerai (in advanced stage of cerebromorphosis) attack the monastery in waves. The party must survive until daybreak. 3) The party must find the origin of the 'zerai by going deep into an astral rift to find the the wreckage of a 'zerai ship who once took an elder illithid as prisoner until it took control of the crew and started the process of breeding an elder brain in the rift. Now the party slay the illithid-possessed captain and destroy the nascent elder brain. [/QUOTE]
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