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Help with gladiator style campaign
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<blockquote data-quote="Joe123" data-source="post: 678731" data-attributes="member: 10325"><p><strong>Gladiator Style Campaign Ideas</strong></p><p></p><p>Hi Delgar,</p><p></p><p>firstly, there was an entertaining D&D 1st edition adventure module, released by TSR in 1990 called "Arena of Thyatis". Certiainly, you would find many sound adventure ideas from that publication. John Nephew wrote it. Much of the material could be converted to the 3rd edition as well. I highly recommend it because it relates strongly to your intended campaign scenario. (The locale of the adventure, of course, was in a Roman-like coliseum involving gladiatorial combat.)</p><p></p><p>I've got a few bits of ideas for you:</p><p></p><p>ARENA: You could set it up so that the coliseum itself is really the entertainment centre of the city/town. Thousands of residents come daily to bet on the duels. There could be an animal trainer as well as trainers specifically for gladiators. Each gladiator could have a sponsor, who establishes a contract with a PC, obligating him to participate in X number of duels per week/month. The PC Gladiator would not be officially paid for duels. Perhaps his income could come from his performance on the sands and success in front of the crowds, who throw flowers/coins out for him. (You could even introduce a "perform" check, influencing the crowd reaction) Imagine the reputation of a PC Gladiator who consistently overcomes even the mightiest of foes in the coliseum!</p><p></p><p>COMBATANTS: Aside from other gladiators, much of the competition could come from monsters you simply pluck out of the MM. Creatures like tigers, lions, and so on.  (Even the occasional slave thrown out with  a simple dagger, for humour.)</p><p></p><p>PLOT HOOKS: Perhaps there is a dwarven PC in the party, skilled in weapon and armorsmithing. This in itself provides a link to the arena, for someone must supply and craft the gladiator's weapons. He could work towards establishing himself as a rookie gladiator so that he fights on the sands. (Maybe he tries making  magical weapons, which may be forbidden by the authorities.)</p><p></p><p>One of the PCs relatives died on the sands. Surely that PC will want to avenge the death of his relative when he hears the gladiator who killed him is still fighting in the arena!</p><p></p><p>NPC's/VILLAINS: Perhaps power and money are much sought after, with several elite former gladiators now either controlling (albeit illegally) events on the sands or even ruling part of the city! No leader wants his power challenged by formidable PCs who seem to be winning every fight!</p></blockquote><p></p>
[QUOTE="Joe123, post: 678731, member: 10325"] [b]Gladiator Style Campaign Ideas[/b] Hi Delgar, firstly, there was an entertaining D&D 1st edition adventure module, released by TSR in 1990 called "Arena of Thyatis". Certiainly, you would find many sound adventure ideas from that publication. John Nephew wrote it. Much of the material could be converted to the 3rd edition as well. I highly recommend it because it relates strongly to your intended campaign scenario. (The locale of the adventure, of course, was in a Roman-like coliseum involving gladiatorial combat.) I've got a few bits of ideas for you: ARENA: You could set it up so that the coliseum itself is really the entertainment centre of the city/town. Thousands of residents come daily to bet on the duels. There could be an animal trainer as well as trainers specifically for gladiators. Each gladiator could have a sponsor, who establishes a contract with a PC, obligating him to participate in X number of duels per week/month. The PC Gladiator would not be officially paid for duels. Perhaps his income could come from his performance on the sands and success in front of the crowds, who throw flowers/coins out for him. (You could even introduce a "perform" check, influencing the crowd reaction) Imagine the reputation of a PC Gladiator who consistently overcomes even the mightiest of foes in the coliseum! COMBATANTS: Aside from other gladiators, much of the competition could come from monsters you simply pluck out of the MM. Creatures like tigers, lions, and so on. (Even the occasional slave thrown out with a simple dagger, for humour.) PLOT HOOKS: Perhaps there is a dwarven PC in the party, skilled in weapon and armorsmithing. This in itself provides a link to the arena, for someone must supply and craft the gladiator's weapons. He could work towards establishing himself as a rookie gladiator so that he fights on the sands. (Maybe he tries making magical weapons, which may be forbidden by the authorities.) One of the PCs relatives died on the sands. Surely that PC will want to avenge the death of his relative when he hears the gladiator who killed him is still fighting in the arena! NPC's/VILLAINS: Perhaps power and money are much sought after, with several elite former gladiators now either controlling (albeit illegally) events on the sands or even ruling part of the city! No leader wants his power challenged by formidable PCs who seem to be winning every fight! [/QUOTE]
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