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Help with handing out magic items
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<blockquote data-quote="Blue" data-source="post: 7465044" data-attributes="member: 20564"><p>How about an alternate suggestion - tell the players to make up their wish-lists but they can't include any +X items. Half the items you give will be fully random and hopefully the party either has a use or can trade it, the other half from wish-lists.</p><p></p><p>Oh, one potential issue with wish lists that can be headed off with a little early communication - I had a DM that asked for wish lists but just to include the items in the treasure, and it was still up to the party on how to distribute. In that campaign that went up to 12th, <em>every single item</em> on my wishlist that showed up except one was given to another character because it made more sense for them. Some were just generally useful, some filled another party memeber's weakness or leveraged their strength, or just it was an even call and some members had less.</p></blockquote><p></p>
[QUOTE="Blue, post: 7465044, member: 20564"] How about an alternate suggestion - tell the players to make up their wish-lists but they can't include any +X items. Half the items you give will be fully random and hopefully the party either has a use or can trade it, the other half from wish-lists. Oh, one potential issue with wish lists that can be headed off with a little early communication - I had a DM that asked for wish lists but just to include the items in the treasure, and it was still up to the party on how to distribute. In that campaign that went up to 12th, [I]every single item[/I] on my wishlist that showed up except one was given to another character because it made more sense for them. Some were just generally useful, some filled another party memeber's weakness or leveraged their strength, or just it was an even call and some members had less. [/QUOTE]
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