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Help with handing out magic items
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<blockquote data-quote="Jon-Paul Ager-Cawley" data-source="post: 7467821" data-attributes="member: 6914678"><p>When I DM players get no say in the magic items they get. We cut out teeth on 2nd ed where magic items were rare and a +2 sword was a thing of wonder. </p><p></p><p>I don’t think having rules for how they are handed out or making magic items an expected part of character progression is a good thing but I understand many people think differently. I use the random tables and swap out anything I don’t like for the PCs to find (never to buy). </p><p></p><p>That said, 4 decent magic items at 16 seems a good place to be. I don’t let my PCs use their knowledge of magic items to plan what they want to turn up in the game. If they fancy a Sword of Sharpness they need to go on a specific quest after doing the research: matey out of Krull did not find the Glaive without a specific quest to get it- didn’t he have to climb a hill or something; and there was a spider?</p><p></p><p>Just my take: your method seems okay, just not my cup of tea.</p></blockquote><p></p>
[QUOTE="Jon-Paul Ager-Cawley, post: 7467821, member: 6914678"] When I DM players get no say in the magic items they get. We cut out teeth on 2nd ed where magic items were rare and a +2 sword was a thing of wonder. I don’t think having rules for how they are handed out or making magic items an expected part of character progression is a good thing but I understand many people think differently. I use the random tables and swap out anything I don’t like for the PCs to find (never to buy). That said, 4 decent magic items at 16 seems a good place to be. I don’t let my PCs use their knowledge of magic items to plan what they want to turn up in the game. If they fancy a Sword of Sharpness they need to go on a specific quest after doing the research: matey out of Krull did not find the Glaive without a specific quest to get it- didn’t he have to climb a hill or something; and there was a spider? Just my take: your method seems okay, just not my cup of tea. [/QUOTE]
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