Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Help with Ideas for Fey
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sarzek the broken" data-source="post: 5510952" data-attributes="member: 6673593"><p>in the campaign im currently playing in the DM uses fey alot, in fact we just got back from an adventure in the fey lands, in his world "Underhill" basically there were a bunch of dark druids who were trying to release ravenloft into faerun and they captured the keeper of souls: an unseelie (not sure if im spelling that right) fey but i digress, the fey in his world each have a hand of power, some of which are common and some of which only come into being every 100 years or so, we had a fey with the hand of necromancy which basically increased the power of any necromancer he touched by 100 fold for a few minutes, one with the hand of secrets: no secret could be kept from him if he touched you, the hand of flesh: he could do anything with respect to flesh, even turn you inside out, the hand of life: which im not sure what all it does but I almost died and he healed me and being a half undead necromancer it drained all the residual negative energy out of me which sucked, the hand of shadow: which basically meant he could move through shadows even being able to stab you in the throat through the shadow of your collar anyways i hope that gives you some ideas, if you need more let me know as I said its a fey heavy campaign</p></blockquote><p></p>
[QUOTE="sarzek the broken, post: 5510952, member: 6673593"] in the campaign im currently playing in the DM uses fey alot, in fact we just got back from an adventure in the fey lands, in his world "Underhill" basically there were a bunch of dark druids who were trying to release ravenloft into faerun and they captured the keeper of souls: an unseelie (not sure if im spelling that right) fey but i digress, the fey in his world each have a hand of power, some of which are common and some of which only come into being every 100 years or so, we had a fey with the hand of necromancy which basically increased the power of any necromancer he touched by 100 fold for a few minutes, one with the hand of secrets: no secret could be kept from him if he touched you, the hand of flesh: he could do anything with respect to flesh, even turn you inside out, the hand of life: which im not sure what all it does but I almost died and he healed me and being a half undead necromancer it drained all the residual negative energy out of me which sucked, the hand of shadow: which basically meant he could move through shadows even being able to stab you in the throat through the shadow of your collar anyways i hope that gives you some ideas, if you need more let me know as I said its a fey heavy campaign [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Help with Ideas for Fey
Top