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Help with low-magic variant ranger, cleric, druid
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<blockquote data-quote="Arkhandus" data-source="post: 2611371" data-attributes="member: 13966"><p>Not really. Walking through fresh snow without leaving a trail? Only possible with magic or some deliberate effort (i.e. covering the tracks carefully with nearby snow). Following tracks that were magically erased? Only possible with magic. Making a normal animal substantially stronger, tougher, more clever, and such, several multiples moreso than any normal animal could ever become otherwise? Only with magic. Taming a tyrannosaur whose simple mind is governed only by hunger and self-preservation, and that isn't even newly-hatched, making it your pet guard dog and stick-fetcher? Only with magic. Moving through thick mud, deep water, quicksand, 100-foot-high tidal wave, or a supertornado as though it wasn't there, even running full-speed through waist-high water? You'd have to be using magic. Knowing the precise location of a completely invisible enemy from 30 feet away, even when that enemy is above and behind you, flying via magic, in the midst of a raging battlefield? Magic, duh.</p><p></p><p>If you think this stuff could be done without magic or technology, you're fooling yourself. These abilities could only be supernatural in D&D, unless it's some wierdass magical power that works as an extraordinary ability even in antimagic areas, in which case, I hardly think it would be so simple to discover or master.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2611371, member: 13966"] Not really. Walking through fresh snow without leaving a trail? Only possible with magic or some deliberate effort (i.e. covering the tracks carefully with nearby snow). Following tracks that were magically erased? Only possible with magic. Making a normal animal substantially stronger, tougher, more clever, and such, several multiples moreso than any normal animal could ever become otherwise? Only with magic. Taming a tyrannosaur whose simple mind is governed only by hunger and self-preservation, and that isn't even newly-hatched, making it your pet guard dog and stick-fetcher? Only with magic. Moving through thick mud, deep water, quicksand, 100-foot-high tidal wave, or a supertornado as though it wasn't there, even running full-speed through waist-high water? You'd have to be using magic. Knowing the precise location of a completely invisible enemy from 30 feet away, even when that enemy is above and behind you, flying via magic, in the midst of a raging battlefield? Magic, duh. If you think this stuff could be done without magic or technology, you're fooling yourself. These abilities could only be supernatural in D&D, unless it's some wierdass magical power that works as an extraordinary ability even in antimagic areas, in which case, I hardly think it would be so simple to discover or master. [/QUOTE]
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Help with low-magic variant ranger, cleric, druid
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