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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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Help with Magic - MY PLAYERS KEEP OUT!
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<blockquote data-quote="Beelzebub" data-source="post: 1054572" data-attributes="member: 4224"><p>Weapons are, by far, the easiest magical item to fairly strip off of a PC. A longbow can be sundered by an foe in a single swing! It doesn't have to be contrived either. Eventually, he's going to be given a choice between retreating a few steps and taking a single shot, or staying a little too close the the foe in hopes of taking it down with a full attack action. (The bonus from point blank shot should push his greed over the edge.) At that point, have the baddie (preferably one who cannot be disarmed, like a magic fanged troll or umber hulk) charge and take a swing at the bow. If he complains, you can always throw his decision not to retreat back at him. </p><p></p><p>But even with this bow, I still wouldn't try to strip him of what is probably a prized personal item. Think of his capabilities and ways to work around it. </p><p><ul></p><p><li>Close quarter fighting comes to mind</li></p><p><li>foes with locked guantlets</li></p><p><li>sundering magic fanged trolls (think i've already been over that one)</li> </p><p><li>enemies that automaticaly grapple (bears) or (even better) swallow on a successfull attack</li></p><p><li>enemy magic users (try an ambush with a paired set of druid and mage, great fun!></li></p><p><li>roving packs (10+) of digestors, watch them run!!</li></p><p><li>nightwalkers: the ultimate weapon-killers</li></p><p><li>roof collapses, divides the party in the middle of combad</li></p><p><li>guest apperences from the Psionics Handbook</li></p><p><li>ANY unfamiliar monster will usualy throw well-read players for a loop, even if the CR isn't that high</li></p><p><li>a well played beholder surrounded by minions</li></p><p><li>add templates/character levels to random monsters</li></p><p><li>nothing is more humbling than being hit by a trap that casts Slay living!</li></p><p><li>except springing that trap in the middle of an important combat!</li></p><p><li>except being coralled into the trap location after the DM teaches me that i shouldn't get too close to the baddies if i wanna keep my pretty bow!</li></p><p><li>i never get tired of anti-gravity traps</li></p><p><li>cursed items being used offensively (throwing a powder of choking and coughing, using a necklace of strangleing as a garrot)</li></p><p></ul></p><p></p><p>You don't have to be fair, just make sure that the PCs have some potential method of surviving each encounter. Even if they don't win. They wouldn't be powerful enough to take a nightwalker on, but don't be afraid to show it to them. If they manage to run away from it, it'll be that much more satisfying for them if they eventualy come back and defeat it. </p><p></p><p>Are the PCs enjoying blowing through everything? If so, great! They are advancing in power and they should be able to blow through some stuff. The DM shouldn't feel threatened by powerful PCs when they do start walking through your carfully laid plans, you're not in compitition with them. Always remember, you can use one of the unfair methods above any time you want.</p></blockquote><p></p>
[QUOTE="Beelzebub, post: 1054572, member: 4224"] Weapons are, by far, the easiest magical item to fairly strip off of a PC. A longbow can be sundered by an foe in a single swing! It doesn't have to be contrived either. Eventually, he's going to be given a choice between retreating a few steps and taking a single shot, or staying a little too close the the foe in hopes of taking it down with a full attack action. (The bonus from point blank shot should push his greed over the edge.) At that point, have the baddie (preferably one who cannot be disarmed, like a magic fanged troll or umber hulk) charge and take a swing at the bow. If he complains, you can always throw his decision not to retreat back at him. But even with this bow, I still wouldn't try to strip him of what is probably a prized personal item. Think of his capabilities and ways to work around it. <ul> <li>Close quarter fighting comes to mind</li> <li>foes with locked guantlets</li> <li>sundering magic fanged trolls (think i've already been over that one)</li> <li>enemies that automaticaly grapple (bears) or (even better) swallow on a successfull attack</li> <li>enemy magic users (try an ambush with a paired set of druid and mage, great fun!></li> <li>roving packs (10+) of digestors, watch them run!!</li> <li>nightwalkers: the ultimate weapon-killers</li> <li>roof collapses, divides the party in the middle of combad</li> <li>guest apperences from the Psionics Handbook</li> <li>ANY unfamiliar monster will usualy throw well-read players for a loop, even if the CR isn't that high</li> <li>a well played beholder surrounded by minions</li> <li>add templates/character levels to random monsters</li> <li>nothing is more humbling than being hit by a trap that casts Slay living!</li> <li>except springing that trap in the middle of an important combat!</li> <li>except being coralled into the trap location after the DM teaches me that i shouldn't get too close to the baddies if i wanna keep my pretty bow!</li> <li>i never get tired of anti-gravity traps</li> <li>cursed items being used offensively (throwing a powder of choking and coughing, using a necklace of strangleing as a garrot)</li> </ul> You don't have to be fair, just make sure that the PCs have some potential method of surviving each encounter. Even if they don't win. They wouldn't be powerful enough to take a nightwalker on, but don't be afraid to show it to them. If they manage to run away from it, it'll be that much more satisfying for them if they eventualy come back and defeat it. Are the PCs enjoying blowing through everything? If so, great! They are advancing in power and they should be able to blow through some stuff. The DM shouldn't feel threatened by powerful PCs when they do start walking through your carfully laid plans, you're not in compitition with them. Always remember, you can use one of the unfair methods above any time you want. [/QUOTE]
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