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Help with math: how do you not fall behind?
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<blockquote data-quote="Dragonblade" data-source="post: 4506884" data-attributes="member: 2804"><p>Correct but you're forgetting that the primary ability score for your class should be between 16-20 at level 1. Meaning there is an additional +3 to +5 coming from stats that you aren't accounting for.</p><p></p><p>A level 30 PC should have a +6 item and their primary attack stat should range from 24-30 assuming they started with a score around 16-20.</p><p></p><p>For example, a human fighter starting with STR 18 at level 1 and ending up as a demigod. By level 30, assuming he has a +6 bastard sword will have an attack bonus against AC of: 15 (level) + 6 (magic) + 3 (proficiency) + 9 (STR of 28) = 33.</p><p></p><p>Assuming he is fighting a Tarrasque with an AC of 43, that means he will hit with a 10 or higher on a d20. Seems reasonable to me.</p><p></p><p>Now if he fights Orcus with an AC of 48, things get a little tougher. He needs a 15 or higher to hit. But if you consider that a 30th level PC will get various boosts and buffs from allies, combat advantage, etc. Then the fight gets more manageable. Still tough, though.</p><p></p><p>The math holds for non-AC attack powers too. On average monster defenses are probably about 3 less than their ACs which works out to the same math once you take away the proficiency bonus that weapons provide when attacking AC.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 4506884, member: 2804"] Correct but you're forgetting that the primary ability score for your class should be between 16-20 at level 1. Meaning there is an additional +3 to +5 coming from stats that you aren't accounting for. A level 30 PC should have a +6 item and their primary attack stat should range from 24-30 assuming they started with a score around 16-20. For example, a human fighter starting with STR 18 at level 1 and ending up as a demigod. By level 30, assuming he has a +6 bastard sword will have an attack bonus against AC of: 15 (level) + 6 (magic) + 3 (proficiency) + 9 (STR of 28) = 33. Assuming he is fighting a Tarrasque with an AC of 43, that means he will hit with a 10 or higher on a d20. Seems reasonable to me. Now if he fights Orcus with an AC of 48, things get a little tougher. He needs a 15 or higher to hit. But if you consider that a 30th level PC will get various boosts and buffs from allies, combat advantage, etc. Then the fight gets more manageable. Still tough, though. The math holds for non-AC attack powers too. On average monster defenses are probably about 3 less than their ACs which works out to the same math once you take away the proficiency bonus that weapons provide when attacking AC. [/QUOTE]
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