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<blockquote data-quote="Caliban" data-source="post: 2380299" data-attributes="member: 284"><p>I think both are valuable, no matter what the class, but I disagree that Dex always has more of an impact than Con.</p><p> </p><p>I think that Con is more important than Dex for front line types, and becomes more important the higher level you get. At mid to high levels Fort saves become more and more common, and attack bonuses begin to outstrip any benefit that Dex can give you (barring certain extreme dex/ac builds). </p><p> </p><p>Also, many types of attacks no longer involve attack rolls or reflex saves. And being able to take one or two more hits also becomes more and more important at higher levels. Extra hit points can allow you to survive the first round or two combat, which is often all you need to turn the tide of battle. </p><p> </p><p>Of course, I also play a lot of RPGA games, where they routinely throw ridiculously overpowered opponents against you.</p></blockquote><p></p>
[QUOTE="Caliban, post: 2380299, member: 284"] I think both are valuable, no matter what the class, but I disagree that Dex always has more of an impact than Con. I think that Con is more important than Dex for front line types, and becomes more important the higher level you get. At mid to high levels Fort saves become more and more common, and attack bonuses begin to outstrip any benefit that Dex can give you (barring certain extreme dex/ac builds). Also, many types of attacks no longer involve attack rolls or reflex saves. And being able to take one or two more hits also becomes more and more important at higher levels. Extra hit points can allow you to survive the first round or two combat, which is often all you need to turn the tide of battle. Of course, I also play a lot of RPGA games, where they routinely throw ridiculously overpowered opponents against you. [/QUOTE]
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