Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Help With My Dark Sun One-shot
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mattcolville" data-source="post: 6628739" data-attributes="member: 1300"><p>I've got a couple of weeks, I don't mind doing time to give them options. I can't imaging "wander around making con checks" would be one of them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> But "Hey here's a map and there are three locations on it," and I've got content ready for all them (this is a simplistic example) in on the table.</p><p></p><p></p><p></p><p>I think a giant flying insect is perfect. I wanted to capture some of that Fury Road feel so I felt like giving them a desert skiff, like a ship of the desert that was attached (as a kind of life boat or just a supplemental vehicle) to the flying bug would be cool. </p><p></p><p>Still have that big ziggurat in the distance, that's a great idea, but give the feeling like it would be impossible to get to on foot. </p><p></p><p>Plus the ship speeding across the desert might mean other ships coming after them. I want a swashbuckling ship-to-ship encounter a la Fury Road.</p><p></p><p></p><p></p><p>Man that's awesome! Great idea!</p><p></p><p></p><p></p><p>Yeah I definitely want the PCs to think the Templars are after them. I think this coming from a trusted NPC who betrays them might be effective. Especially if he's helped them survive up until now, classic.</p><p></p><p></p><p></p><p>I love the idea that the Ziggurat is not a dungeon, per se (I mean, maybe there are some defenders) but that there's some great secret hidden within that galvanizes the players and makes them think it's worth fighting over.</p><p></p><p>These are great ideas and very inspiring, I think this is going to be a huge success. Thanks for helping!</p></blockquote><p></p>
[QUOTE="mattcolville, post: 6628739, member: 1300"] I've got a couple of weeks, I don't mind doing time to give them options. I can't imaging "wander around making con checks" would be one of them. :D But "Hey here's a map and there are three locations on it," and I've got content ready for all them (this is a simplistic example) in on the table. I think a giant flying insect is perfect. I wanted to capture some of that Fury Road feel so I felt like giving them a desert skiff, like a ship of the desert that was attached (as a kind of life boat or just a supplemental vehicle) to the flying bug would be cool. Still have that big ziggurat in the distance, that's a great idea, but give the feeling like it would be impossible to get to on foot. Plus the ship speeding across the desert might mean other ships coming after them. I want a swashbuckling ship-to-ship encounter a la Fury Road. Man that's awesome! Great idea! Yeah I definitely want the PCs to think the Templars are after them. I think this coming from a trusted NPC who betrays them might be effective. Especially if he's helped them survive up until now, classic. I love the idea that the Ziggurat is not a dungeon, per se (I mean, maybe there are some defenders) but that there's some great secret hidden within that galvanizes the players and makes them think it's worth fighting over. These are great ideas and very inspiring, I think this is going to be a huge success. Thanks for helping! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Help With My Dark Sun One-shot
Top