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Help with my paladin
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<blockquote data-quote="Cbas10" data-source="post: 1259161" data-attributes="member: 6459"><p>My main suggestion is to start out with a vision of your concept for the character. Obviously, since you will have low-to-average stats for your character, you will be forced to play by your wits, not your mad combat skyllz. Check out the gods of whatever campaign setting you are playing in. Then find out what god has some of the most intersting qualities you would like your character to be embodying. Finally, choose some sort of weakness that your character has; this can be tough in the game but will make for some very interesting (and even hillarious) game nights.</p><p></p><p>Paladin of a war deity? Make him out to be a glorified fighter - dumb as a box of rocks (low intelligence) and only mildly wiser than most (11 or 12 Wisdom). Sure, you won't have access to all of the higher level spells, but nobody can have EVERYTHING. Or...focus his stats elsewhere to show an emphasis on a different type of diety or method of worshipping it.</p><p></p><p>There are near-infinite ways of setting up a character, but starting with a solid idea that you will really have fun with and be interested in developing is where you need to start. As for Prestige Classes and multi-classing options, just use whatever books you already have at your disposal; trying to hunt down obscure classes or hidden feats is an aggravation that I hate trapping myself into.</p></blockquote><p></p>
[QUOTE="Cbas10, post: 1259161, member: 6459"] My main suggestion is to start out with a vision of your concept for the character. Obviously, since you will have low-to-average stats for your character, you will be forced to play by your wits, not your mad combat skyllz. Check out the gods of whatever campaign setting you are playing in. Then find out what god has some of the most intersting qualities you would like your character to be embodying. Finally, choose some sort of weakness that your character has; this can be tough in the game but will make for some very interesting (and even hillarious) game nights. Paladin of a war deity? Make him out to be a glorified fighter - dumb as a box of rocks (low intelligence) and only mildly wiser than most (11 or 12 Wisdom). Sure, you won't have access to all of the higher level spells, but nobody can have EVERYTHING. Or...focus his stats elsewhere to show an emphasis on a different type of diety or method of worshipping it. There are near-infinite ways of setting up a character, but starting with a solid idea that you will really have fun with and be interested in developing is where you need to start. As for Prestige Classes and multi-classing options, just use whatever books you already have at your disposal; trying to hunt down obscure classes or hidden feats is an aggravation that I hate trapping myself into. [/QUOTE]
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