Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Help with newborn child
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 6687638" data-attributes="member: 177"><p>I don't know that there's one "the purpose" for playing a mother raising a child. You'd probably need to ask the OP what the purpose is in this case.</p><p></p><p>But, that frames the following question well - is the player's purpose in this compatible with the purposes of others playing at the table?</p><p></p><p>I don't know how much of the purpose is to actually play raising a child - that is a very long, very slow set of processes, for which we have few mechanics in the game. Raising a kid takes years, but our rules are for rounds <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I would suspect, "play a character with a major obligation that constrains their action," or "play a character with an important emotional bond unrelated to adventuring" are likely purposes. These are not necessarily at odds with having the kid removed from the action, or transformed after a little while. After "protect the baby" gets old, that baby isn't really helping the story develop. The issue becomes a constant, not evolving much on the timescale of adventures.</p><p></p><p>See, for example, romances in most fantasy stories. Stable, healthy relationships are generally avoided in long-term stories, mostly because they aren't dynamic story elements. Meaning, basically, they are boring. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Eventually, stable romances need to be shaken up to be lively elements. We should expect the same for the baby.</p></blockquote><p></p>
[QUOTE="Umbran, post: 6687638, member: 177"] I don't know that there's one "the purpose" for playing a mother raising a child. You'd probably need to ask the OP what the purpose is in this case. But, that frames the following question well - is the player's purpose in this compatible with the purposes of others playing at the table? I don't know how much of the purpose is to actually play raising a child - that is a very long, very slow set of processes, for which we have few mechanics in the game. Raising a kid takes years, but our rules are for rounds :) I would suspect, "play a character with a major obligation that constrains their action," or "play a character with an important emotional bond unrelated to adventuring" are likely purposes. These are not necessarily at odds with having the kid removed from the action, or transformed after a little while. After "protect the baby" gets old, that baby isn't really helping the story develop. The issue becomes a constant, not evolving much on the timescale of adventures. See, for example, romances in most fantasy stories. Stable, healthy relationships are generally avoided in long-term stories, mostly because they aren't dynamic story elements. Meaning, basically, they are boring. :) Eventually, stable romances need to be shaken up to be lively elements. We should expect the same for the baby. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Help with newborn child
Top