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help with, paladin code, virtue and the defination of good
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<blockquote data-quote="Umbran" data-source="post: 675614" data-attributes="member: 177"><p>Just so you know, you'll find no consensus on the topic here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />You'll get things from paladins needing to be goody-two-shoes to paladins being able to defy all civilized behavior in pursuit of what they think is evil.</p><p></p><p>I will perhaps try a different track, and answer a question with a question - this is for your game. So, what kind of definitions of good and evil do you <em>want</em> him to use? </p><p></p><p>That's the key - define for yourself what kind of end-products you want to see. Do you want to see Paladins acting like Batman, defying the local authorities in pursuit of evil? Or do you want to see courtly knight-paladins upholding the law of the land? You can tailor them into whatever you like, so you need to know what you want before you define the code.</p></blockquote><p></p>
[QUOTE="Umbran, post: 675614, member: 177"] Just so you know, you'll find no consensus on the topic here. :)You'll get things from paladins needing to be goody-two-shoes to paladins being able to defy all civilized behavior in pursuit of what they think is evil. I will perhaps try a different track, and answer a question with a question - this is for your game. So, what kind of definitions of good and evil do you [i]want[/i] him to use? That's the key - define for yourself what kind of end-products you want to see. Do you want to see Paladins acting like Batman, defying the local authorities in pursuit of evil? Or do you want to see courtly knight-paladins upholding the law of the land? You can tailor them into whatever you like, so you need to know what you want before you define the code. [/QUOTE]
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