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<blockquote data-quote="Pensivetoast" data-source="post: 6749672" data-attributes="member: 6703601"><p>Hopefully I can pick the brain of some more experienced players here. </p><p></p><p>My home group recently resurrected our D&D game. The first thing we had to do was change over from 4th to 5th. For most players this wasn’t an issue, but my old 4e character class was the Assassin (of which there was no equivalent in 5th ed) so I wound up with a Rogue2/Bladelock3. (16 str, 18 dex, 15 Cha for key stats) </p><p></p><p>Due to conversion issues, our GM let us keep our feats, so I have Mobility, which works well with the character. Now, for my next level, I’m going to grab Rogue/Swashbuckler. I like the boost to initiative and sneak attack, though the disengage part is offset by mobility (for the better). However, after that I’m at a bit of a loss. </p><p></p><p>On one hand, my next two level ups are both Lvl 4s, so I can get stat boosts and/or feats. If I go feats, I’m looking at Warcaster so I can Eldericht Blast even while armed. And then Dual Wielder so I can finally start using a bonus action to attack with an offhand weapon (Current pact blade is a Rapier) and get a small AC boost (currently 17 with studded leather). However, needing to sink two levels into feats seems a little much. </p><p></p><p>On the flip side, I can just take 4 points of Dex over the feats, and get all the appropriate bonus of 22 Dex. Or add a point to Cha, or other stat shenanigans. Or I can mix and match feats and stats. </p><p></p><p>Keep in mind due to party makeup, my character is considered one of two front line fighters/damage dealers (the other is a monk.)I find I’m really enjoying the versatility these classes have given me. The table is also more of a ‘Role play’ as opposed to ‘Roll Play’ game. That being said, we are doing the Princes of the Apocalypse module, so I have no doubt it’ll be combat heavy. So, I’m throwing this out there. </p><p></p><p>What do you guys think? Am I over thinking this? Should I take a third option I just haven’t seen? </p><p></p><p>*point of clarification since it's come up: 4th ed had two very different classes with the name of Assassin. One was from the Insider, was bonded to the Shadowfell, teleported, had shrouds, and other shadow effects. The other was from Essentials, and from my understanding was a rogue that used poison. Mine was the Shadowfell version.</p><p>Either way, the 'conversion' has been done and we have played a couple of sessions. </p><p></p><p>Thanks in advance.</p></blockquote><p></p>
[QUOTE="Pensivetoast, post: 6749672, member: 6703601"] Hopefully I can pick the brain of some more experienced players here. My home group recently resurrected our D&D game. The first thing we had to do was change over from 4th to 5th. For most players this wasn’t an issue, but my old 4e character class was the Assassin (of which there was no equivalent in 5th ed) so I wound up with a Rogue2/Bladelock3. (16 str, 18 dex, 15 Cha for key stats) Due to conversion issues, our GM let us keep our feats, so I have Mobility, which works well with the character. Now, for my next level, I’m going to grab Rogue/Swashbuckler. I like the boost to initiative and sneak attack, though the disengage part is offset by mobility (for the better). However, after that I’m at a bit of a loss. On one hand, my next two level ups are both Lvl 4s, so I can get stat boosts and/or feats. If I go feats, I’m looking at Warcaster so I can Eldericht Blast even while armed. And then Dual Wielder so I can finally start using a bonus action to attack with an offhand weapon (Current pact blade is a Rapier) and get a small AC boost (currently 17 with studded leather). However, needing to sink two levels into feats seems a little much. On the flip side, I can just take 4 points of Dex over the feats, and get all the appropriate bonus of 22 Dex. Or add a point to Cha, or other stat shenanigans. Or I can mix and match feats and stats. Keep in mind due to party makeup, my character is considered one of two front line fighters/damage dealers (the other is a monk.)I find I’m really enjoying the versatility these classes have given me. The table is also more of a ‘Role play’ as opposed to ‘Roll Play’ game. That being said, we are doing the Princes of the Apocalypse module, so I have no doubt it’ll be combat heavy. So, I’m throwing this out there. What do you guys think? Am I over thinking this? Should I take a third option I just haven’t seen? *point of clarification since it's come up: 4th ed had two very different classes with the name of Assassin. One was from the Insider, was bonded to the Shadowfell, teleported, had shrouds, and other shadow effects. The other was from Essentials, and from my understanding was a rogue that used poison. Mine was the Shadowfell version. Either way, the 'conversion' has been done and we have played a couple of sessions. Thanks in advance. [/QUOTE]
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