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General Tabletop Discussion
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help with players being late, unprepared, etc
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<blockquote data-quote="pogre" data-source="post: 5454726" data-attributes="member: 6588"><p>I used to have the same frustrations. It drove me nuts that I seemed to be the only one who really cared about my campaign. Everyone else was just showing up, often late, and very rarily with updated character sheets. Here's some of the things I did:</p><p></p><p>1. Relax - You're not going to change them over night, if at all. If everyone is having a good time when you do get together - accept that. If you hold onto your frustrations it will ruin the game for you.</p><p></p><p>2. Recruit - Get a new player or two. Don't replace current players, but injecting a new player or two into your gaming mix can really bring life back to your campaign. It can be a painful process, and you always have to be willing to tell someone they are not fitting in - but the effort is worth it.</p><p></p><p>3. Start Close to on Time - So only one player makes it on time. Don't wait. Start the game. Let the other PCs integrate into the story as they show up. Let them update character sheets on the fly as need be. My late players started getting to the game closer on time when I just started when I said I was going to start. They were still late, but I was a lot less frustrated - it was their loss not mine.</p><p></p><p>4. Prepare Less - Prepare as much as you enjoy preparing. If you love making handouts, props, etc. continue doing them. If you feel underappreciated, scale back your efforts. Do what you need to prepare for a decent session, but don't go overboard. I used to worldbuild a lot and do lots of extras, I figured out my players don't really care - they cannot remember the name of prominent NPCs from one session to the next, and that's OK. Heck, they've made my job easier.</p><p></p><p>5. Play Some - Consider joining someone else's campaign - if for no other reason than to see the game from the other side of the screen. This has been a great tool for me.</p><p></p><p>Good luck!</p></blockquote><p></p>
[QUOTE="pogre, post: 5454726, member: 6588"] I used to have the same frustrations. It drove me nuts that I seemed to be the only one who really cared about my campaign. Everyone else was just showing up, often late, and very rarily with updated character sheets. Here's some of the things I did: 1. Relax - You're not going to change them over night, if at all. If everyone is having a good time when you do get together - accept that. If you hold onto your frustrations it will ruin the game for you. 2. Recruit - Get a new player or two. Don't replace current players, but injecting a new player or two into your gaming mix can really bring life back to your campaign. It can be a painful process, and you always have to be willing to tell someone they are not fitting in - but the effort is worth it. 3. Start Close to on Time - So only one player makes it on time. Don't wait. Start the game. Let the other PCs integrate into the story as they show up. Let them update character sheets on the fly as need be. My late players started getting to the game closer on time when I just started when I said I was going to start. They were still late, but I was a lot less frustrated - it was their loss not mine. 4. Prepare Less - Prepare as much as you enjoy preparing. If you love making handouts, props, etc. continue doing them. If you feel underappreciated, scale back your efforts. Do what you need to prepare for a decent session, but don't go overboard. I used to worldbuild a lot and do lots of extras, I figured out my players don't really care - they cannot remember the name of prominent NPCs from one session to the next, and that's OK. Heck, they've made my job easier. 5. Play Some - Consider joining someone else's campaign - if for no other reason than to see the game from the other side of the screen. This has been a great tool for me. Good luck! [/QUOTE]
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