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<blockquote data-quote="cooperjer" data-source="post: 7251820" data-attributes="member: 6862150"><p>The first thing that crosses my head is that stacking all the extra attacks leads to a very long turn for a player. Because of that I would lean toward only the extra attacks granted by the Fighter class if possible. As others have said, you're going to want to choose a path to power game in. The path that first came to mind was to look at a way to get to AC 32 or higher. I think this involves 2 levels of Bladesinger, the spells Shield and Shield of Faith or Haste, a shield, and plate armor. If you get magical armor or a shield all the better. After achieving that AC the next step is to manipulate the die rolls of the enemy with the Lucky feat because they most likely will only hit you on a 20. The third goal is to add a class that grants Evasion (7 levels of Rogue or Monk). Finally, if the DM thinks they'll have the enemy bypass you and attack your allies use the Oath of the Crown Paladin feature Champion Challenge to keep them within 30-ft of you. You'll want to fill out the rest of the build with HP gain. The barbarian has the max HP gain, but it may be best to use the fighter for HP gain and the Tough feat. This character build will be great vs dragons and similar creatures, but you better be encountering gods or similar. They're going to use tricks you never thought of and dragons never though of. At least 6 levels of Paladin help with saves. Finally, the character can still be restrained with a grapple attack. There are a few ways to address this. Use a high proficiency in Athletics or Acrobatics to beat the ability check. The other is to use Misty Step. I should strongly suggest you have misty step, not only for the escape option, but to help with mobility.</p><p></p><p>The above might meet your requirements of 20 levels of fighter. How about this: 20 Purple Dragon Knight Fighter (SCAG) or Eldritch Knight Fighter, 6 levels of Oath of the Crown Paladin (SCAG), 7 levels of Way of the Shadow Monk, 5 levels of Bladesinging Wizard, 2 levels of Arcana Domain Cleric (SCAG). </p><p></p><p>The 5 levels of wizard is to give you access to Counterspell. Two levels of Arcana Domain Cleric let you turn celestial, elemental, fey, or fiend. It also gives you access to Shield of Faith. Way of the Shadow Monk was selected because of the ability to case the Darkness spell and the mobility with Shadow Step. Purple Dragon Knight is nice because it helps your allies, while Eldritch Knight helps increase your overall spell casting ability. If you wanted to keep away from the casting then I would recommend the Purple Dragon Knight.</p></blockquote><p></p>
[QUOTE="cooperjer, post: 7251820, member: 6862150"] The first thing that crosses my head is that stacking all the extra attacks leads to a very long turn for a player. Because of that I would lean toward only the extra attacks granted by the Fighter class if possible. As others have said, you're going to want to choose a path to power game in. The path that first came to mind was to look at a way to get to AC 32 or higher. I think this involves 2 levels of Bladesinger, the spells Shield and Shield of Faith or Haste, a shield, and plate armor. If you get magical armor or a shield all the better. After achieving that AC the next step is to manipulate the die rolls of the enemy with the Lucky feat because they most likely will only hit you on a 20. The third goal is to add a class that grants Evasion (7 levels of Rogue or Monk). Finally, if the DM thinks they'll have the enemy bypass you and attack your allies use the Oath of the Crown Paladin feature Champion Challenge to keep them within 30-ft of you. You'll want to fill out the rest of the build with HP gain. The barbarian has the max HP gain, but it may be best to use the fighter for HP gain and the Tough feat. This character build will be great vs dragons and similar creatures, but you better be encountering gods or similar. They're going to use tricks you never thought of and dragons never though of. At least 6 levels of Paladin help with saves. Finally, the character can still be restrained with a grapple attack. There are a few ways to address this. Use a high proficiency in Athletics or Acrobatics to beat the ability check. The other is to use Misty Step. I should strongly suggest you have misty step, not only for the escape option, but to help with mobility. The above might meet your requirements of 20 levels of fighter. How about this: 20 Purple Dragon Knight Fighter (SCAG) or Eldritch Knight Fighter, 6 levels of Oath of the Crown Paladin (SCAG), 7 levels of Way of the Shadow Monk, 5 levels of Bladesinging Wizard, 2 levels of Arcana Domain Cleric (SCAG). The 5 levels of wizard is to give you access to Counterspell. Two levels of Arcana Domain Cleric let you turn celestial, elemental, fey, or fiend. It also gives you access to Shield of Faith. Way of the Shadow Monk was selected because of the ability to case the Darkness spell and the mobility with Shadow Step. Purple Dragon Knight is nice because it helps your allies, while Eldritch Knight helps increase your overall spell casting ability. If you wanted to keep away from the casting then I would recommend the Purple Dragon Knight. [/QUOTE]
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