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D&D Older Editions, OSR, & D&D Variants
Help with recreating a 2e PC in 3.5 (super modded 2e Priest)
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<blockquote data-quote="Enkhidu" data-source="post: 1348486" data-attributes="member: 351"><p>Some things that may assuage your reluctance to use something like this in your own games:</p><p></p><p>*My DM and I will be sitting down and creating a whole new spell list for this "cleric." The number of spells available to the class will drop dramatically, and will be based around protection for the most part.</p><p></p><p>*Being able to "call" the armor and weaponry take the place of domain powers - no extra domain spell per level, and no gimmies for the domain itself.</p><p></p><p>*We still haven't ruled out using something like the Mystic or the Favored Soul for the basis for the class to keep the spontaneous casting. If we do, spell selection (which is the real problem with clerics, IMNSHO) drops even more dramtically than if we created a modified spell list. </p><p></p><p>*Finally, if the 3.5 version of this parallels in any way the 2e version, about half of the spells available in a given day will end up being tied to the armor and the weapons. I know that I ended up giving up the idea of really doing damage almost completely and instead focused on protection (good AC and energy absorption out the wazoo), and it <em>still</em> took almost half my slots. </p><p></p><p>Basically, with this combo you have three possible roles: attacker, defender, or healer. There aren't enough spell slots to do all three.</p></blockquote><p></p>
[QUOTE="Enkhidu, post: 1348486, member: 351"] Some things that may assuage your reluctance to use something like this in your own games: *My DM and I will be sitting down and creating a whole new spell list for this "cleric." The number of spells available to the class will drop dramatically, and will be based around protection for the most part. *Being able to "call" the armor and weaponry take the place of domain powers - no extra domain spell per level, and no gimmies for the domain itself. *We still haven't ruled out using something like the Mystic or the Favored Soul for the basis for the class to keep the spontaneous casting. If we do, spell selection (which is the real problem with clerics, IMNSHO) drops even more dramtically than if we created a modified spell list. *Finally, if the 3.5 version of this parallels in any way the 2e version, about half of the spells available in a given day will end up being tied to the armor and the weapons. I know that I ended up giving up the idea of really doing damage almost completely and instead focused on protection (good AC and energy absorption out the wazoo), and it [I]still[/I] took almost half my slots. Basically, with this combo you have three possible roles: attacker, defender, or healer. There aren't enough spell slots to do all three. [/QUOTE]
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Help with recreating a 2e PC in 3.5 (super modded 2e Priest)
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