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Help with tier 1 magic items
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<blockquote data-quote="J-H" data-source="post: 8063241" data-attributes="member: 7020951"><p>Here are three uncommon items from my <em>Extended Magic Item Tables</em> suitable for low levels.</p><p></p><p><strong>Barrage Bag </strong></p><p>Wondrous item, uncommon</p><p>This is a lumpy leather sack weighing just over two pounds. The mouth of the sack is a flattened metal cone pointing outward. Once per day, the barrage bag may be activated to spray 2,000 ball bearings in a stream 10’ wide x 20’ long. Any creature in the path of the stream takes 1d6 bludgeoning damage unless it has cover from the spray. The ball bearings land in the affected space and become a trip hazard (Dex DC 10) like standard ball bearings. The bag can be placed on the ground and activated again; the bearings will roll into the bag over the space of 1 minute, refilling it for use the next day. If the ball bearings are lost, the bag ceases to function.</p><p></p><p></p><p><strong>Dogbane Armor </strong></p><p>Armor (light), uncommon</p><p>This leather armor is enchanted to negate the wearer’s odor. Creatures with the Keen Smell ability do not have advantage on Perception checks to track or locate the wearer, and canine creatures (dogs and wolves) have disadvantage on attack rolls versus the wearer.</p><p></p><p><strong>Nasty Nest </strong></p><p>Wondrous item, uncommon</p><p>This nearly-spherical chunk of wood is 6” in diameter, and has numerous small holes in it. A faint buzzing sound comes from within if it is charged. Once per day, the Nasty Nest may be thrown at a square (20’/60’ range). When it lands, it will emit a magically created and very angry Swarm of Wasps, who will begin by attacking the creature nearest to them. They will persist in attacking the next-closest creature until destroyed, or until there are no creatures within 60’ of the Nest, at which time they will return to the nest. The Nest can be used only once per day, recharging at sunrise.</p></blockquote><p></p>
[QUOTE="J-H, post: 8063241, member: 7020951"] Here are three uncommon items from my [I]Extended Magic Item Tables[/I] suitable for low levels. [B]Barrage Bag [/B] Wondrous item, uncommon This is a lumpy leather sack weighing just over two pounds. The mouth of the sack is a flattened metal cone pointing outward. Once per day, the barrage bag may be activated to spray 2,000 ball bearings in a stream 10’ wide x 20’ long. Any creature in the path of the stream takes 1d6 bludgeoning damage unless it has cover from the spray. The ball bearings land in the affected space and become a trip hazard (Dex DC 10) like standard ball bearings. The bag can be placed on the ground and activated again; the bearings will roll into the bag over the space of 1 minute, refilling it for use the next day. If the ball bearings are lost, the bag ceases to function. [B]Dogbane Armor [/B] Armor (light), uncommon This leather armor is enchanted to negate the wearer’s odor. Creatures with the Keen Smell ability do not have advantage on Perception checks to track or locate the wearer, and canine creatures (dogs and wolves) have disadvantage on attack rolls versus the wearer. [B]Nasty Nest [/B] Wondrous item, uncommon This nearly-spherical chunk of wood is 6” in diameter, and has numerous small holes in it. A faint buzzing sound comes from within if it is charged. Once per day, the Nasty Nest may be thrown at a square (20’/60’ range). When it lands, it will emit a magically created and very angry Swarm of Wasps, who will begin by attacking the creature nearest to them. They will persist in attacking the next-closest creature until destroyed, or until there are no creatures within 60’ of the Nest, at which time they will return to the nest. The Nest can be used only once per day, recharging at sunrise. [/QUOTE]
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