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Help with trapmaking
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<blockquote data-quote="Ranes" data-source="post: 3307495" data-attributes="member: 4826"><p>To reset a trap you simply need 2d4 rounds and be able to make a DC 20 disable device check (PH72), though this would appear to be insufficient for complex traps.</p><p></p><p>I see craft (trap making) as being the skill you would use to create a trap from first principles, using raw materials. This would explain the cost, time and effort indicated by the skill. Once the trap has been made, to set it (which is no different than resetting it), I'd use disable device.</p><p></p><p>This is my interpretation of the rules and others may offer a different take. I haven't read the CS PrC you mention.</p><p></p><p>If you took the craft (tm) skill in my campaign, I'd see to it that there was sufficient downtime for you to engage in making traps and I'd provide clients who actually wanted them made. They could make for interesting patrons and adventures, especially as the installation of the trap would probably require you to work on-site.</p></blockquote><p></p>
[QUOTE="Ranes, post: 3307495, member: 4826"] To reset a trap you simply need 2d4 rounds and be able to make a DC 20 disable device check (PH72), though this would appear to be insufficient for complex traps. I see craft (trap making) as being the skill you would use to create a trap from first principles, using raw materials. This would explain the cost, time and effort indicated by the skill. Once the trap has been made, to set it (which is no different than resetting it), I'd use disable device. This is my interpretation of the rules and others may offer a different take. I haven't read the CS PrC you mention. If you took the craft (tm) skill in my campaign, I'd see to it that there was sufficient downtime for you to engage in making traps and I'd provide clients who actually wanted them made. They could make for interesting patrons and adventures, especially as the installation of the trap would probably require you to work on-site. [/QUOTE]
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Help with trapmaking
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