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Help with Underdark Refugee Race
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<blockquote data-quote="Sigurd" data-source="post: 2149043" data-attributes="member: 19412"><p><strong>Wow Great Replies</strong></p><p></p><p>I really appreciate both your replies.</p><p></p><p></p><p>Sweeper</p><p>(Ishwar-reetoo)</p><p>With special thanks to Erdamon & Moritheil</p><p></p><p>Small Humanoid (Goblinoid)</p><p>-2 Str, +2 Dex, +2 Wis, -2 Int, -4 Cha</p><p>Base Land Speed: 20'</p><p>Darkvision 60', Low-light vision</p><p>+2 racial bonus to hide and move silently checks</p><p>+1 dodge bonus against all creatures</p><p>+1 to all Saving throws</p><p></p><p>Automatic Languages: Common, Undercommon</p><p>Bonus Languages: Draconic, Giant, Goblin, Gnome, Orc</p><p>Favored Class: Druid</p><p></p><p>The lowest of the low</p><p></p><p>A crossbreed between svirfneblin and goblins created in the drow slave pits, sweepers were bred to resist the most disgusting and destructive tasks of the underdark. Beaten to contrition and driven to a life of torment and servitude they were propagated as a slave race in isolated pockets of drow lands.</p><p></p><p>The gift of Stench</p><p></p><p>In the depths of their degradation Sweepers were visited with a dream. A benign force told them that they would be delivered from their bonds by a terrible plague. After the dream, they awoke to find their bodies covered in pustules. The drow that tended them grew sick. Sweepers appeared dead or dying. They were told to move the bodies of their fallen into the lands of Drow enemies and never return.</p><p></p><p>Most of the sweepers who fled the drow recovered and formed small communities or families of wandering exiles. Due to their prolonged captivity sweepers are very cautious, even timid, but their delivery has made them fierce believers in dreams and prophesy. Sweepers will generally flee from combat or play dead using their feign death ability but a sweeper acting on dream instructions might do anything.</p><p></p><p>Amongst themselves they have a surprisingly positive outlook on life. They call themselves the Ishwar-reetoo, the forgotten redeemed. Sleep holds a mystic fascination for them. Many of their leaders are mystics who interpret important dreams.</p><p></p><p>Stench (Ex): When under duress sweepers can release a pungent odor. All creatures within 5' of the sweeper must make a DC 14 Fort Save every round or be forced to retreat. Any creature attempting to ingest the sweeper must make a second DC 18 Fort Save. This abilities does not work on creatures without a sense of smell.</p><p></p><p>Feign Death (Ex): When under duress a sweeper can play dead. Creatures must make a DC 18 Will Save or think that the sweeper is dead and move to another target. Creature with supernatural means of sensing life cannot be fooled such as some undead.</p><p></p><p></p><p></p><p>Its not yet finished but Its miles ahead of the beginning, Thanks!</p></blockquote><p></p>
[QUOTE="Sigurd, post: 2149043, member: 19412"] [b]Wow Great Replies[/b] I really appreciate both your replies. Sweeper (Ishwar-reetoo) With special thanks to Erdamon & Moritheil Small Humanoid (Goblinoid) -2 Str, +2 Dex, +2 Wis, -2 Int, -4 Cha Base Land Speed: 20' Darkvision 60', Low-light vision +2 racial bonus to hide and move silently checks +1 dodge bonus against all creatures +1 to all Saving throws Automatic Languages: Common, Undercommon Bonus Languages: Draconic, Giant, Goblin, Gnome, Orc Favored Class: Druid The lowest of the low A crossbreed between svirfneblin and goblins created in the drow slave pits, sweepers were bred to resist the most disgusting and destructive tasks of the underdark. Beaten to contrition and driven to a life of torment and servitude they were propagated as a slave race in isolated pockets of drow lands. The gift of Stench In the depths of their degradation Sweepers were visited with a dream. A benign force told them that they would be delivered from their bonds by a terrible plague. After the dream, they awoke to find their bodies covered in pustules. The drow that tended them grew sick. Sweepers appeared dead or dying. They were told to move the bodies of their fallen into the lands of Drow enemies and never return. Most of the sweepers who fled the drow recovered and formed small communities or families of wandering exiles. Due to their prolonged captivity sweepers are very cautious, even timid, but their delivery has made them fierce believers in dreams and prophesy. Sweepers will generally flee from combat or play dead using their feign death ability but a sweeper acting on dream instructions might do anything. Amongst themselves they have a surprisingly positive outlook on life. They call themselves the Ishwar-reetoo, the forgotten redeemed. Sleep holds a mystic fascination for them. Many of their leaders are mystics who interpret important dreams. Stench (Ex): When under duress sweepers can release a pungent odor. All creatures within 5' of the sweeper must make a DC 14 Fort Save every round or be forced to retreat. Any creature attempting to ingest the sweeper must make a second DC 18 Fort Save. This abilities does not work on creatures without a sense of smell. Feign Death (Ex): When under duress a sweeper can play dead. Creatures must make a DC 18 Will Save or think that the sweeper is dead and move to another target. Creature with supernatural means of sensing life cannot be fooled such as some undead. Its not yet finished but Its miles ahead of the beginning, Thanks! [/QUOTE]
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