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Help with Underdark Refugee Race
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<blockquote data-quote="Sigurd" data-source="post: 2149908" data-attributes="member: 19412"><p>I am not really too concerned with where they came from except to think that they were from the underdark and now looking for a niche. The psionic angle would be a very reasonable thing for a portion of them in games heavy on psionic.</p><p></p><p>ie</p><p></p><p>Ishwar-daevi</p><p></p><p>Corvidae feel free to create a psionic off shoot (I would have called them Corvidae but Corvids are too recognizable <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p></p><p>More interesting for me is the possiblity that some force took pity on them as a tremendously downtrodden peoples. The sweepers united around that help and cling to that unity. I imagine a yet unformed religeon in the souls of a yet unformed people. Goblinoids have most of the basic traits for an interesting people but I don't want egg layers like kobolds. There has to be a chance at a family unit in the species. The 'humanity' of the redeemed is the paradox to Goblins as a universally reviled creature. As long as they are mostly benevolent, vaguely repugnant to humans, mystic and secure in the dark (so they are not going away) then they are an interesting addition to my game world.</p><p></p><p>After all if they had a dream that came true what else do they know?</p><p></p><p>For that reason my preference is that the dream not be psionic because it lacks universiality. Most psionic games have room for gods but not vice versa. The option above I want as the primary version (In part because you can still have interesting chars with those stats) but other variations are of course open to interpretation. They are a people who cleaned up the dangerous messes after all. Just dont mess with the one dream that they all shared.</p><p></p><p></p><p>S</p></blockquote><p></p>
[QUOTE="Sigurd, post: 2149908, member: 19412"] I am not really too concerned with where they came from except to think that they were from the underdark and now looking for a niche. The psionic angle would be a very reasonable thing for a portion of them in games heavy on psionic. ie Ishwar-daevi Corvidae feel free to create a psionic off shoot (I would have called them Corvidae but Corvids are too recognizable :) ) More interesting for me is the possiblity that some force took pity on them as a tremendously downtrodden peoples. The sweepers united around that help and cling to that unity. I imagine a yet unformed religeon in the souls of a yet unformed people. Goblinoids have most of the basic traits for an interesting people but I don't want egg layers like kobolds. There has to be a chance at a family unit in the species. The 'humanity' of the redeemed is the paradox to Goblins as a universally reviled creature. As long as they are mostly benevolent, vaguely repugnant to humans, mystic and secure in the dark (so they are not going away) then they are an interesting addition to my game world. After all if they had a dream that came true what else do they know? For that reason my preference is that the dream not be psionic because it lacks universiality. Most psionic games have room for gods but not vice versa. The option above I want as the primary version (In part because you can still have interesting chars with those stats) but other variations are of course open to interpretation. They are a people who cleaned up the dangerous messes after all. Just dont mess with the one dream that they all shared. S [/QUOTE]
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