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<blockquote data-quote="AbdulAlhazred" data-source="post: 4706629" data-attributes="member: 82106"><p>Yeah, as one of the previous posters mentioned, effects are usually determined based on <strong>spaces</strong>, not <strong>squares</strong>. Just to clarify, the space of a creature or a zone is the entirety of the area it takes up on the board, not any particular square its space is in. </p><p></p><p>No doubt there are some powers and whatnot where the wording isn't exactly clear, but in MOST cases as long as you are clear about things being defined in terms of spaces the rules are pretty clear.</p><p></p><p>The issue of something being slid in and out of a zone for multiple damage is an interesting one. However I'd say in the case of the wall of fire that the slide DOES cost 3 movement. Slide/push/pull and shift ARE expressed in terms of movement points, though that is not really made entirely clear. For example if you can shift two squares you would be able to shift only one square into difficult terrain. I'd have to review the rules on sliding again to be 100% sure if the wording is the same, but IIRC it is. If so it would REQUIRE a slide 3 to push someone into a wall of fire zone's space, but don't take that as the ultimate last word, I could be wrong on that one.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4706629, member: 82106"] Yeah, as one of the previous posters mentioned, effects are usually determined based on [b]spaces[/b], not [b]squares[/b]. Just to clarify, the space of a creature or a zone is the entirety of the area it takes up on the board, not any particular square its space is in. No doubt there are some powers and whatnot where the wording isn't exactly clear, but in MOST cases as long as you are clear about things being defined in terms of spaces the rules are pretty clear. The issue of something being slid in and out of a zone for multiple damage is an interesting one. However I'd say in the case of the wall of fire that the slide DOES cost 3 movement. Slide/push/pull and shift ARE expressed in terms of movement points, though that is not really made entirely clear. For example if you can shift two squares you would be able to shift only one square into difficult terrain. I'd have to review the rules on sliding again to be 100% sure if the wording is the same, but IIRC it is. If so it would REQUIRE a slide 3 to push someone into a wall of fire zone's space, but don't take that as the ultimate last word, I could be wrong on that one. [/QUOTE]
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