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Help with War Hulk build ...
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<blockquote data-quote="Iku Rex" data-source="post: 3312228" data-attributes="member: 752"><p>Sticking with the basics from your build I'd do something like: </p><p></p><p>3rd/ECL 5 -- Barbarian 1. Rage (Whirling Frenzy) and Fast Movement. Exotic Weapon Proficiency: Chain (SavSpec or OAdv). A reach weapon is very useful for a war hulk since you depend on having targets lined up within your reach. The chain is a spiked chain with less damage (bludgeoning) but it makes a lot more sense and looks better. YMMV. Rank 4 in Jump.</p><p></p><p>4th/ECL 6 -- Barbarian 2. Uncanny Dodge. (Consider replacing uncanny dodge with Improved Trip from UA wolf totem barbarian.) +1 Str. Rank 5 in Jump. </p><p></p><p>5th/ECL 7 -- Fighter 3. Rank 6 in Jump.</p><p></p><p>6th/ECL 8 -- Fighter 4. Knockback (Races of Stone), Shock Trooper (CWar). Knockback lets you swat opponents around. (Get armbands of might [CAdv] for better Str checks.) If you push one opponent into another you get to try to trip both thanks to Shock Trooper. Shock Trooper also synergizes well with Leap Attack. Rank 7 in Jump.</p><p></p><p>7th/ECL 9 -- War Hulk 1. Why delay further? Rank 8 in Jump.</p><p></p><p>8th/ECL 10 -- War Hulk 2. +1 Str</p><p></p><p>9th/ECL 11 -- War Hulk 3. Leap Attack.</p><p></p><p>(12th: Combat Reflexes. If I could squeeze it in earlier I would. It will add up to a lot of extra attacks.)</p><p></p><p>(Theme song: <em>Crush'em</em> by Meagadeth. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p></blockquote><p></p>
[QUOTE="Iku Rex, post: 3312228, member: 752"] Sticking with the basics from your build I'd do something like: 3rd/ECL 5 -- Barbarian 1. Rage (Whirling Frenzy) and Fast Movement. Exotic Weapon Proficiency: Chain (SavSpec or OAdv). A reach weapon is very useful for a war hulk since you depend on having targets lined up within your reach. The chain is a spiked chain with less damage (bludgeoning) but it makes a lot more sense and looks better. YMMV. Rank 4 in Jump. 4th/ECL 6 -- Barbarian 2. Uncanny Dodge. (Consider replacing uncanny dodge with Improved Trip from UA wolf totem barbarian.) +1 Str. Rank 5 in Jump. 5th/ECL 7 -- Fighter 3. Rank 6 in Jump. 6th/ECL 8 -- Fighter 4. Knockback (Races of Stone), Shock Trooper (CWar). Knockback lets you swat opponents around. (Get armbands of might [CAdv] for better Str checks.) If you push one opponent into another you get to try to trip both thanks to Shock Trooper. Shock Trooper also synergizes well with Leap Attack. Rank 7 in Jump. 7th/ECL 9 -- War Hulk 1. Why delay further? Rank 8 in Jump. 8th/ECL 10 -- War Hulk 2. +1 Str 9th/ECL 11 -- War Hulk 3. Leap Attack. (12th: Combat Reflexes. If I could squeeze it in earlier I would. It will add up to a lot of extra attacks.) (Theme song: [i]Crush'em[/i] by Meagadeth. :)) [/QUOTE]
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