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<blockquote data-quote="Chibbell" data-source="post: 2875180" data-attributes="member: 10521"><p>Dannyalcatraz - I completely agree with you about making creatures use their intelligence. I love the idea of using freezing water to its advantage. I also love the idea of using his tail to tear into the ceiling, bring ice down on their heads. I imagine this is how I will trap the Gold Dragon that is helping them. As a player I know that its always incredibly more interesting when the environment is used.</p><p></p><p>Tharen the Damned - Absolutely awesome idea with the ice to water then water to ice trick. Really liking this idea. I also dig the idea of using an underwater tunnel. I can have the main area up top for the players to contend with and eventually they may figure out the underwater nature of entering the treasure room.</p><p></p><p>Any ideas on good clues to help the party understand that the entrance may be underwater? I think the gold dragon they are with will be able to tell them that the treasure horde is near and inside the glacier, since he can smell it. </p><p></p><p>Also really dig the idea of draconic sharks and the like. Make them really prehistoric. I don't think my party is ready for underwater battles so it should prove challenging.</p><p></p><p>The CR is up a bit given the Gold Dragon that will be with the party. They are currently 16-17th level (woot...all the way from level 5 over a year ago). He is also one of the major movers and shakers in the world. Can't make it too easy. The party has also proven more formidable than I expect at times.</p><p></p><p>Any other ideas for me to steal? I appreciate the help.</p></blockquote><p></p>
[QUOTE="Chibbell, post: 2875180, member: 10521"] Dannyalcatraz - I completely agree with you about making creatures use their intelligence. I love the idea of using freezing water to its advantage. I also love the idea of using his tail to tear into the ceiling, bring ice down on their heads. I imagine this is how I will trap the Gold Dragon that is helping them. As a player I know that its always incredibly more interesting when the environment is used. Tharen the Damned - Absolutely awesome idea with the ice to water then water to ice trick. Really liking this idea. I also dig the idea of using an underwater tunnel. I can have the main area up top for the players to contend with and eventually they may figure out the underwater nature of entering the treasure room. Any ideas on good clues to help the party understand that the entrance may be underwater? I think the gold dragon they are with will be able to tell them that the treasure horde is near and inside the glacier, since he can smell it. Also really dig the idea of draconic sharks and the like. Make them really prehistoric. I don't think my party is ready for underwater battles so it should prove challenging. The CR is up a bit given the Gold Dragon that will be with the party. They are currently 16-17th level (woot...all the way from level 5 over a year ago). He is also one of the major movers and shakers in the world. Can't make it too easy. The party has also proven more formidable than I expect at times. Any other ideas for me to steal? I appreciate the help. [/QUOTE]
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