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help word a wish
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<blockquote data-quote="MonkeyBoy" data-source="post: 710491" data-attributes="member: 1229"><p>"I wish not to die of old age."</p><p></p><p>Thats what would do the job IMC. It follows 3 of the 4 rules of good-wishing for my game;</p><p></p><p><strong>No rules lawyering.</strong> I got very tired of the 1/2 hour or longer wait for someone to use a wish, the groans and looks of accusation thrown my way whenever I mentioned a wish, and the fact that my players _feared_ using wishes instead of getting enjoyment from them. So, any wish which sounds like its a legal document, or one which mentions game-rules by name, fails.</p><p></p><p><strong>Simple.</strong> I don't allow subordinate clauses in wishes. You get one thing from one wish.</p><p></p><p><strong>Clear intent.</strong> This is to both cut down on the time taken to make the wish, and to simplify things when the results of a wish need recording because they either won't take effect for a while or will have effect for a long time (like your aging one; I don't need to remember it until or unless you reach your age limit) Basically if you want a cat, ask for a cat. Also this combines with the sub-clauses thing; never mention what you don't want, just clearly ask for what you do want.</p><p></p><p><strong>Not Selfish.</strong> This is really just a case of me cutting the wisher more slack if they're wishing good things on someone else, rather than themselves. It covers a LOT of the "utility wishes" for which worrying about wording is purely wasted time. Basically if Billy Bladders died and the party (out of the goodness fo their heart) wants to wish him back to life "I wish Billy wasn't dead" is fine and dandy, one True Resurrection coming up <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I deal with rules-lawyering and sub-clauses by either taking just the first clause, or by having the wish do nothing. I see no virtue in coming up with "inventive" ways to pervert the players wishes.</p><p></p><p>BTW; IMC the wish at the top would NOT protect you from the effects of being magically aged; one blast of that past your natural lifespan and you're dead. I'd mention this to the player when they made the wish, however.</p></blockquote><p></p>
[QUOTE="MonkeyBoy, post: 710491, member: 1229"] "I wish not to die of old age." Thats what would do the job IMC. It follows 3 of the 4 rules of good-wishing for my game; [b]No rules lawyering.[/b] I got very tired of the 1/2 hour or longer wait for someone to use a wish, the groans and looks of accusation thrown my way whenever I mentioned a wish, and the fact that my players _feared_ using wishes instead of getting enjoyment from them. So, any wish which sounds like its a legal document, or one which mentions game-rules by name, fails. [b]Simple.[/b] I don't allow subordinate clauses in wishes. You get one thing from one wish. [b]Clear intent.[/b] This is to both cut down on the time taken to make the wish, and to simplify things when the results of a wish need recording because they either won't take effect for a while or will have effect for a long time (like your aging one; I don't need to remember it until or unless you reach your age limit) Basically if you want a cat, ask for a cat. Also this combines with the sub-clauses thing; never mention what you don't want, just clearly ask for what you do want. [b]Not Selfish.[/b] This is really just a case of me cutting the wisher more slack if they're wishing good things on someone else, rather than themselves. It covers a LOT of the "utility wishes" for which worrying about wording is purely wasted time. Basically if Billy Bladders died and the party (out of the goodness fo their heart) wants to wish him back to life "I wish Billy wasn't dead" is fine and dandy, one True Resurrection coming up :) I deal with rules-lawyering and sub-clauses by either taking just the first clause, or by having the wish do nothing. I see no virtue in coming up with "inventive" ways to pervert the players wishes. BTW; IMC the wish at the top would NOT protect you from the effects of being magically aged; one blast of that past your natural lifespan and you're dead. I'd mention this to the player when they made the wish, however. [/QUOTE]
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