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<blockquote data-quote="rathor" data-source="post: 390187" data-attributes="member: 4037"><p><strong>cervantes</strong></p><p></p><p>i don't think so. he named himself cervantes, then claimed he was lawful evil. the other two are nuetrals. alighnment isn't all that important in my games... mostly just help the players guide their characters... </p><p></p><p>I think that Cervantes was looking for a reward for fighting or a position in the military. He didn't like the teifling and almost killed him while he was ensnared. the bard stopped him. </p><p></p><p>As far as his reasoning for telling the captian about the small fight with ulgrim (name for the teifling), i do not know.</p><p></p><p>I like your suggestions on the lord gathering some of the familess members of the town... i will probally use that... i thought about having the teifling kill the old lord though...</p><p></p><p>How i will get cerventes back... humm... maybe i will have the commander ride his small group into the forest of mirthwood and have them attacked by a tribe of forest goblins, ghostwise halflings, or wood elves... prehaps just some beast... if cerventes is freed... he will be lost in the woods... prehaps i will have a lone surviver of the battle free cerventes and run from the battle with him... and let him have wilderness lore, inuit direction, and tracking........ or maybe the druids long lost mother will find him.... hmmmmmmm...</p><p></p><p></p><p></p><p>My reasoning for this start is to give the characters a good beginning to a much longer game.. this is mostly a history campaign for the members of the party to develop the characters and their relationships to each other. In the end i want to get most of Samsur destroyed and the people either killed or disperssed throughout unther. This will free the adventures as mercenaries and allow them to choose their corse together. I may have them return to the ruins of samsur later to recover some artifacts or something, but for the most part.... i want to be a rat bastard to them....</p></blockquote><p></p>
[QUOTE="rathor, post: 390187, member: 4037"] [b]cervantes[/b] i don't think so. he named himself cervantes, then claimed he was lawful evil. the other two are nuetrals. alighnment isn't all that important in my games... mostly just help the players guide their characters... I think that Cervantes was looking for a reward for fighting or a position in the military. He didn't like the teifling and almost killed him while he was ensnared. the bard stopped him. As far as his reasoning for telling the captian about the small fight with ulgrim (name for the teifling), i do not know. I like your suggestions on the lord gathering some of the familess members of the town... i will probally use that... i thought about having the teifling kill the old lord though... How i will get cerventes back... humm... maybe i will have the commander ride his small group into the forest of mirthwood and have them attacked by a tribe of forest goblins, ghostwise halflings, or wood elves... prehaps just some beast... if cerventes is freed... he will be lost in the woods... prehaps i will have a lone surviver of the battle free cerventes and run from the battle with him... and let him have wilderness lore, inuit direction, and tracking........ or maybe the druids long lost mother will find him.... hmmmmmmm... My reasoning for this start is to give the characters a good beginning to a much longer game.. this is mostly a history campaign for the members of the party to develop the characters and their relationships to each other. In the end i want to get most of Samsur destroyed and the people either killed or disperssed throughout unther. This will free the adventures as mercenaries and allow them to choose their corse together. I may have them return to the ruins of samsur later to recover some artifacts or something, but for the most part.... i want to be a rat bastard to them.... [/QUOTE]
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