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General Tabletop Discussion
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Helping melee combat to be more competitive to ranged.
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<blockquote data-quote="CapnZapp" data-source="post: 6974077" data-attributes="member: 12731"><p>This is true. The notion of "soft archers" simply isn't valid in these rules. </p><p></p><p>The most you could say is that a fighter can specialize into being extra hard and tanky, and by not doing that you'll obviously be less hard. </p><p></p><p>But sinc you can still rock AC 18-20 I wouldn't call that soft. You'll have no fewer hit points either (in fact, since you can dump Strength more than the melee fighter will want to dump Dex, you can probably afford a higher Con and hence <em>more</em> hp) </p><p></p><p>A fighter with Crossbow Expert and Sharpshooter is just as tanky and hard as a regular fighter. <strong>Except his effective "reach" is 120 feet.</strong> In no way is he disadvantaged or inconvenienced by being melee, neither regarding his "softness" nor his ability to continue fire (both at his own melee opponents, and at other foes).</p><p></p><p>Simply look at him as if he had a 120 ft long shortsword. What I mean by that is - a shortsword he can swing at the orc next to him, or the orc a hundred yards away, with equal ease.</p><p></p><p>Actually strike that - consider him to be equal to having <em>two</em> shortswords (since Crossbow Expert effectively gives you dualwielding). </p><p></p><p>In fact, since you have the same crazybroken advantage a greatweapon master gets, it's more than shortswords.</p><p></p><p>The advantage over melee builds is staggering. (Mostly because the number of "wasted" attacks when you can't reach a new foe after downing the first one drops to a near-zero number. But also - obviously - because you have range (doh) and can start firing before melee).</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6974077, member: 12731"] This is true. The notion of "soft archers" simply isn't valid in these rules. The most you could say is that a fighter can specialize into being extra hard and tanky, and by not doing that you'll obviously be less hard. But sinc you can still rock AC 18-20 I wouldn't call that soft. You'll have no fewer hit points either (in fact, since you can dump Strength more than the melee fighter will want to dump Dex, you can probably afford a higher Con and hence [I]more[/I] hp) A fighter with Crossbow Expert and Sharpshooter is just as tanky and hard as a regular fighter. [B]Except his effective "reach" is 120 feet.[/B] In no way is he disadvantaged or inconvenienced by being melee, neither regarding his "softness" nor his ability to continue fire (both at his own melee opponents, and at other foes). Simply look at him as if he had a 120 ft long shortsword. What I mean by that is - a shortsword he can swing at the orc next to him, or the orc a hundred yards away, with equal ease. Actually strike that - consider him to be equal to having [I]two[/I] shortswords (since Crossbow Expert effectively gives you dualwielding). In fact, since you have the same crazybroken advantage a greatweapon master gets, it's more than shortswords. The advantage over melee builds is staggering. (Mostly because the number of "wasted" attacks when you can't reach a new foe after downing the first one drops to a near-zero number. But also - obviously - because you have range (doh) and can start firing before melee). [/QUOTE]
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