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Helping melee combat to be more competitive to ranged.
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6977680" data-attributes="member: 6787650"><p>It's intrinsic. Has more to do with 5E's movement rules than with feats, although feats exacerbate the problem somewhat by removing some potential mitigations. E.g. without feats, melee DPR would be clearly better than ranged DPR, so we'd be arguing over encounter starting distances and whether mounts can be used instead of just being able to say, "Look, they do the same damage and AT RANGE!" But the problem would still exist--it would just be harder to demonstrate as a textual argument.</p><p></p><p>One reasonable house rule for those who want a niche for melee could be to allow anyone (or at least, any biped) taking ranged fire to drop prone as a reaction. That imposes disadvantage on ranged fire, but of course it gives advantage to melee attackers (or rather, anyone within 5' of the target--a halberd-wielder is still at disadvantage if attacking from 10' away, for some reason), rewarding a combined-arms approach which pins the enemy in place with ranged fire and finishes them off with melee attacks. In such a case you can expect to see melee DPR 2x to 3x that of the ranged combatants' DPR, unless the enemies choose NOT to drop prone and to fight upright. (E.g. big dumb or arrogant monsters, or monsters which assess the melee attackers as more deadly.)</p><p></p><p>A couple more things you could do include revoking the rule which says that arrows fired from a magical bow count as magical weapon attacks (so golem-killing now has to be done up close and personal, especially if you make golems immune to magic as they were classically), and using a wider range of creature movement speeds. If birds fly at real-life sustained speeds equivalent to 500' or more, there's no reason not to have 5E dragons that can move at speeds of 300', and Dash 600' in a round. Even a grizzly bear can run at speeds equivalent to 150' (e.g. 300' when Dashing, 56 km/hr, at least according to this web site: <a href="http://www.speedofanimals.com/animals/horse" target="_blank">http://www.speedofanimals.com/animals/horse</a>). Wouldn't be unreasonable to give bears a speed of 80'. Humans are <em>slow</em> compared to quadrupeds, and it's a bit ridiculous that so many 5E monsters are apparently designed to be not much faster than humans.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6977680, member: 6787650"] It's intrinsic. Has more to do with 5E's movement rules than with feats, although feats exacerbate the problem somewhat by removing some potential mitigations. E.g. without feats, melee DPR would be clearly better than ranged DPR, so we'd be arguing over encounter starting distances and whether mounts can be used instead of just being able to say, "Look, they do the same damage and AT RANGE!" But the problem would still exist--it would just be harder to demonstrate as a textual argument. One reasonable house rule for those who want a niche for melee could be to allow anyone (or at least, any biped) taking ranged fire to drop prone as a reaction. That imposes disadvantage on ranged fire, but of course it gives advantage to melee attackers (or rather, anyone within 5' of the target--a halberd-wielder is still at disadvantage if attacking from 10' away, for some reason), rewarding a combined-arms approach which pins the enemy in place with ranged fire and finishes them off with melee attacks. In such a case you can expect to see melee DPR 2x to 3x that of the ranged combatants' DPR, unless the enemies choose NOT to drop prone and to fight upright. (E.g. big dumb or arrogant monsters, or monsters which assess the melee attackers as more deadly.) A couple more things you could do include revoking the rule which says that arrows fired from a magical bow count as magical weapon attacks (so golem-killing now has to be done up close and personal, especially if you make golems immune to magic as they were classically), and using a wider range of creature movement speeds. If birds fly at real-life sustained speeds equivalent to 500' or more, there's no reason not to have 5E dragons that can move at speeds of 300', and Dash 600' in a round. Even a grizzly bear can run at speeds equivalent to 150' (e.g. 300' when Dashing, 56 km/hr, at least according to this web site: [url]http://www.speedofanimals.com/animals/horse[/url]). Wouldn't be unreasonable to give bears a speed of 80'. Humans are [I]slow[/I] compared to quadrupeds, and it's a bit ridiculous that so many 5E monsters are apparently designed to be not much faster than humans. [/QUOTE]
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Helping melee combat to be more competitive to ranged.
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