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Helping melee combat to be more competitive to ranged.
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<blockquote data-quote="smbakeresq" data-source="post: 6978836" data-attributes="member: 28301"><p>Pass without trace doesn't mean you don't exert pressure on floor, and doesn't protect you from magical detection, in fact now you will emanate a magic field since under the influence of a spell, making detect magic reveal you unerringly. It also says no traces of your passage, you would still disturb the air, and if you were coated in something it would still stick to you. It is also completely defeated by an anti-magic field, you still have smell, and would still given away to blind sense and tremor sense.</p><p></p><p>Been tried ever since spell came out, years and years ago. In addition, most DMs rule that it leaves no trace of your passage but your current presence is clear i.e. as you walk across mud your footprints get magically deleted but there is still depressions in the mud where you are currently standing.</p><p></p><p>The bottom line is if you try to screw around with the DM he should just pound you right back. If you abused it I would just have traps everywhere so you fail concentration checks or just search for them so long that you burn half your ki just casting that spell. There is also no reason the DM shouldn't send a Shadow Monk hit squad right after, one for each PC.</p><p></p><p>The idea is to fun, for everyone.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 6978836, member: 28301"] Pass without trace doesn't mean you don't exert pressure on floor, and doesn't protect you from magical detection, in fact now you will emanate a magic field since under the influence of a spell, making detect magic reveal you unerringly. It also says no traces of your passage, you would still disturb the air, and if you were coated in something it would still stick to you. It is also completely defeated by an anti-magic field, you still have smell, and would still given away to blind sense and tremor sense. Been tried ever since spell came out, years and years ago. In addition, most DMs rule that it leaves no trace of your passage but your current presence is clear i.e. as you walk across mud your footprints get magically deleted but there is still depressions in the mud where you are currently standing. The bottom line is if you try to screw around with the DM he should just pound you right back. If you abused it I would just have traps everywhere so you fail concentration checks or just search for them so long that you burn half your ki just casting that spell. There is also no reason the DM shouldn't send a Shadow Monk hit squad right after, one for each PC. The idea is to fun, for everyone. [/QUOTE]
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Helping melee combat to be more competitive to ranged.
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