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Helping melee combat to be more competitive to ranged.
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<blockquote data-quote="smbakeresq" data-source="post: 6980059" data-attributes="member: 28301"><p>This is true, in the desire to make the game more simple. In 4e it probably went to far the other way, too many feats and too many powers. It wasn't an issue for me, but it was hard to get new people in and without the online character builder it just took too long to get up and running. </p><p></p><p>However I particular liked how fighters and rangers advanced in 4e, with names for particular fighting moves. I liked the 3.5 BoNS stuff, I did think it was power leap for those classes but in the old editions clerics and mages just crushed it, the martial classes needed a boost.</p><p></p><p>I do think that there should be more but less powerful feats gained at more levels. The desire to balance the feats around a +2 ASI is absurd to me, a potentially fatal flaw. Feats like linguist could never compete with that. </p><p></p><p>The crafting feats and in fact crafting has been basically deleted from the game. That was the way you used to spend character downtime and gold.</p><p></p><p>It's just different, and the old days and old ways are over. </p><p></p><p></p><p>Sent from my iPhone using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="smbakeresq, post: 6980059, member: 28301"] This is true, in the desire to make the game more simple. In 4e it probably went to far the other way, too many feats and too many powers. It wasn't an issue for me, but it was hard to get new people in and without the online character builder it just took too long to get up and running. However I particular liked how fighters and rangers advanced in 4e, with names for particular fighting moves. I liked the 3.5 BoNS stuff, I did think it was power leap for those classes but in the old editions clerics and mages just crushed it, the martial classes needed a boost. I do think that there should be more but less powerful feats gained at more levels. The desire to balance the feats around a +2 ASI is absurd to me, a potentially fatal flaw. Feats like linguist could never compete with that. The crafting feats and in fact crafting has been basically deleted from the game. That was the way you used to spend character downtime and gold. It's just different, and the old days and old ways are over. Sent from my iPhone using [url=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/url] [/QUOTE]
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Helping melee combat to be more competitive to ranged.
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