Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Helping melee combat to be more competitive to ranged.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6986017" data-attributes="member: 996"><p>Well, it's never been precisely that - he'd've been AC 10 back in the day. Change it from loincloth to platemail, though, and you'd've been OK.</p><p></p><p></p><p>though, you may lose some of the gain in figuringoutwhateveryonejustshoutedatyouallatonce time.</p><p></p><p>That's something D&D has always struggled with. If you were to watch a fantasy movie in the 70s or 80s (not that the 70s had a lot of 'em), you wouldn't have seen everyone clomping about in heavy armor with a full helm covering their face (because actors hate that) most of the time. But that's what the D&D of the day prettymuch required of a PC who was going to be fairly tough in melee. D&D's traditional 'Vancian' magic resembled the magic of myth/legend, S&S or 'high fantasy' hardly at all. The early class system and random stats gave players little chance to play the PC they wanted to. Proliferation of build options in 3e just left a few 'Tier 1' choices & optimal builds to tease out, in place of the few class choices of the classic game.</p><p></p><p>5e has somewhat more choice than the classic game, and some of them are sub-optimal. Shoring those up would give more 'real' choice. FWIW. If no one really wants to play a melee-oriented martial type in a given campaign, it might be a non-issue. If you don't try to 'fix' it upfront and someone at your table does pull a Gimli, though, you still could do things to keep him relevant other than changing the underlying rules of the game. Like just happening to place heavy armor and magical axes rather than magic bows & arrows...</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6986017, member: 996"] Well, it's never been precisely that - he'd've been AC 10 back in the day. Change it from loincloth to platemail, though, and you'd've been OK. though, you may lose some of the gain in figuringoutwhateveryonejustshoutedatyouallatonce time. That's something D&D has always struggled with. If you were to watch a fantasy movie in the 70s or 80s (not that the 70s had a lot of 'em), you wouldn't have seen everyone clomping about in heavy armor with a full helm covering their face (because actors hate that) most of the time. But that's what the D&D of the day prettymuch required of a PC who was going to be fairly tough in melee. D&D's traditional 'Vancian' magic resembled the magic of myth/legend, S&S or 'high fantasy' hardly at all. The early class system and random stats gave players little chance to play the PC they wanted to. Proliferation of build options in 3e just left a few 'Tier 1' choices & optimal builds to tease out, in place of the few class choices of the classic game. 5e has somewhat more choice than the classic game, and some of them are sub-optimal. Shoring those up would give more 'real' choice. FWIW. If no one really wants to play a melee-oriented martial type in a given campaign, it might be a non-issue. If you don't try to 'fix' it upfront and someone at your table does pull a Gimli, though, you still could do things to keep him relevant other than changing the underlying rules of the game. Like just happening to place heavy armor and magical axes rather than magic bows & arrows... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Helping melee combat to be more competitive to ranged.
Top